Freeworlds: Tides of War - A Starwars Total Conversion Mod!
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Sounds good. Hopefully we can get more attention to this site, Freelancer with all of your efforts. I also really appreciate the mention in all of your advertising, this is what this community is all about
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Just wanted to show you all the new model/texture additions to the FW:ToW mod. Of special interest, the Imperial Star Destroyer which over 130k polygons and doesnāt slow up the game one bit
Assorted Bases:
Imperial Star Destroyer :
Gallofree:
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OMG would u tell us how uāve insert a 130k polys model without vid lag?
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Definitely. We cut up the ISD in seven parts and then put it back together. Iād have to make a tutorial for the nit gritty, but Sovereign made me 7 different .cmps. In the main .cmp I put in the HpAttach01-HpAttach06. For the other 6 .cmps I put in HpConnect at 0,0,0 - since all the .cmps were based around that. I put in the proper code in the solar\loadouts.ini file, and the proper entry into the solararch.ini. The whole trick of it was making the 6 .cmps āshieldgeneratorsā. The game then attaches them to the ship that way Dev pioneered this trick about 2 years ago. Aldebaran used it for his scenery components.
So, this 130k poly model, is essentially 7 15k models to the FL engine. To us, it looks as one 130k model.
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Would you be willing to cook up that tut plz? I am in need of the means to contend w/ a cpl of High Poly ms3d objects to create into complete cmps, one of them is a ship.
Fus
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@[RIP:
Fusion link=topic=584.msg11098#msg11098 date=1233376459]
Would you be willing to cook up that tut plz? I am in need of the means to contend w/ a cpl of High Poly ms3d objects to create into complete cmps, one of them is a ship.Fus
Ya, when I find the time to do it, Iāll make one. The issue right now is that Iām doing a few tutorials for some peeps in different mods and its getting busy in med school now, so, youāll have to wait a few weeks until things settle down for me.
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Just wanted to show you all the new models/textures weāre putting into FW: ToW. All credit of getting these ships in game goes to Sov here. I just did the coding.
Vengeance Star Destroyer
Vengeance Star Destroyer in close
Titan Star Destroyer
Republic Star Destroyer
MC 30c
MC 40a
Nebulon-B2
Champion Class Star Destroyer
Mega Ion Cannon
Corellian Dreadnought
Procurator
Mandator
Imperial Factory Ship
Executor Super Star Destroyer
ESSD in close
Scale Shot
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20k ish. We didnāt have to break it up, fortunately
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Dockable base Thatās about itā¦hehe.