Wanna Mod Discovery?
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You can, but there’s a lot of hoops to jump through:
1. After Updating disco, Copy your Discovery Folder as another instance, to make a clean slate for modding.
2. disable directplay8.dll, dsace.dll, and dsupdate in your modded instance’s dacom.ini. A semicolon beside the troublesome libraries should do it.
Explanation for disabling the aforementioned dlls:
These libraries are meant to regulate the content consistency in the game, when they check the dacom.ini, any libraries found in the list considered an unfair edge like jflp.dll 1.21, crashes your game on startup. Well, without the Directplay Library it started fine, but I recommend disabling the Disco exclusive libraries, just to disable all security checks.3. Besure to add the FL_Dev includes to your dacom.ini:
Before [DACOM], add “@include FL_Dev.ini”
Then betwixt [Libraries] and [System], add “@include FL_DevOnlyLibs.ini”
4. Install jflp and hudshift, like always.
5. Profit, your modded instance is ready for editing!
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I know this is an old thread, but I wish I’d read GeoCaliber’s post 3 years ago and not found out of the the same tricks by trial & error. Almost as tough as getting past the outcasts in Orkney to get to Languedoc in a Starflyer.
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SP mod please. Again
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Yep. Always. V4.80 in this case.