Let's get Coordinated!
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It doesnt sound silly at all. As I discussed with you and another couple of people on MSN/IRC it seems there is some confusion here.
Some people think you are building a new mod or evrn FL2 whilst others just think your putting together a Advertising Campaign.
Based on some of the responses I have read, it seems quite a few think you’re building a sequel…
I guess looking at LS’s work it would all be easier if we jumped on that bandwagon and helped LS…
Yes, that would be a VERY good idea.
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I guess looking at LS’s work it would all be easier if we jumped on that bandwagon and helped LS…
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
the most satisfying ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh ever. ^^
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Either work on one or the other.
FACT - fl players will not play some cobbled together freelancer clone.
FACT - you cant work on both.
FACT - If you dont know what your doing to start with, you might as well stop the save FL thing.Sorry, but it just seems thers a lot of knee jerking around.
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Either work on one or the other.
FACT - fl players will not play some cobbled together freelancer clone.
FACT - you cant work on both.
FACT - If you dont know what your doing to start with, you might as well stop the save FL thing.Sorry, but it just seems thers a lot of knee jerking around.
You DO know GE is far from a Freelancer “clone”? If games which give similar gameplay to FL are clones, we might as well call X3, Jumpgate, Darkstar One and a whole lot of other games clones.
Also, this is something to try to get the game advertised and known around. If you think this isn’t the proper way to go, why don’t you actually enlighten everyone with your knowledge? It would help everyone and the community as a whole would benefit from it. Remember, none of those people are doing this for themselves and everyone is as dependent as they are of Freelancer’s popularity. If the global community dwindles, ALL SERVERS DIE. That’s a “FACT”, as you call it
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Well, we just need to get everyone on the same wave length before we proceed, better to do it NOW rather than later strail
GE in many respects is alot like FL, but isint every space sim game that has come after FL, been a bit like FL? lol. Elite was the starting point FL just made it possible in a 3d universe. one of the things GE has over eevery other game that i can so far, is it is built with modding in mind, its even modable now, usuing a similar kinda of coding technique, you just have more control over what goes where, plus i cant wait to see his in game editor for modding in real time ^^
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Please create a different thread for this discussion.
This thread is about Freelancer, not the development of a new game.
I don’t think we should try and turn our backs at FL and start working on a “new” game. First try to get this organised before jumping on other projects.
LS does a ace job on his game, but as he sais it him self, its far from finished.What do you think those countless mod dev’s think when they read this?
Mod dev’s with no program language experience at all?They read “lets abandomn FL and head towards a new game” …
Create a different project group if you would like to help LS in his game, but this thread is about Freelancer.
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The thing I would like to:
Transfer vanilla freelancer to new engine that would allow more possibilities.
I mean creating by copying vanilla to new engine that would allow new missions, higher radar ranges, in-cockpit hud, atmospheric flights and all other stuff FL lacks. You don’t have to think about the story/ship design/factions, just copying. With upgrading grafics and smoothing models of course and making universe scale bigger(say, 10 - 20 times bigger).
Making it open-source.Somebody dosn’t like something - go do modding(just like with vanilla, but lot easier).
What everybody wants - is Freelancer with expanded possibilities(more RPG/PvP/Realism/universe scale/other options). This is the way(easiest and most natural) to do it.
The only problem - legal issues, even if the game will require classical FL installed.
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Please create a different thread for this discussion.
This thread is about Freelancer, not the development of a new game.
I don’t think we should try and turn our backs at FL and start working on a “new” game. First try to get this organised before jumping on other projects.
LS does a ace job on his game, but as he sais it him self, its far from finished.What do you think those countless mod dev’s think when they read this?
Mod dev’s with no program language experience at all?They read “lets abandomn FL and head towards a new game” …
Create a different project group if you would like to help LS in his game, but this thread is about Freelancer.
well i was only pointing out that GE is not just another clone of FL lol but yea, lets keep on FL people
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Mission save FL, Freelancer still alive and all the other discussions seemed to have caused more confusion than it would have been good
vids, wiki, fl forge sites, mod presentations, new engines, new games…. all that has been thrown into a big pot and now it looks like pure chaos
for sure there are many ideas but i fail to see how they can be used to help FLIdeas are not working concepts yet… maybe to stick with one idea and see how this actually is able to influence the community would be helpful
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Well, a video of 2.5 minutes is a great marketing tool.
What Why made looks like the first vids from FL, its just nicely polished and shows what “vanilla” can look like, and thats what people are looking for in my opinion.A video, an story why FL aint dead yet, and a promotional story is basicly all we need atm, perhaps with some nicely made banners from FL and some kewl grapics on it.
I agree with OP here that the things thrown at our door step are tools to help the current community, not to get it bigger.
I believe that we ask Why to create a promotional video with the content he has to his disposal right now. Maybe with some additions of the possibilities of mods in FL (dunno some starwars, battlestar ships etc.
Than we have to setup a new section here on this site with basic tutorials, screenshots, mod/server links and some background info about FL so a new or returning player can get setup pretty quick.
When thats finished we would have to get the marketing machine loading, trying to get onto pages of game review sites, but we can only do that if we have something to offer.
Just my 2 cents.
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right, i posted it on www.techtalkz.com 2 days ago, and its in my sig there, they got about 10k ppl online daily, just few registering
EDIT: i could also help out ALOT if someone teaches me effect editing etc.
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Roo Avery maybe you dont remember me but i do . Hawe you forgot that you were working on another mod that should save the game =D … coughtuberlancercought ;D
Yes I remember very well, and have made VARIOUS references to it here. Uberlancer was my main example when talking about Ego’s and lack of interest.
I visited the Uberlancer site yesterday and the proof was there for itself. The ‘Game Progress’ info bar hasnt changed in 4 months. I even checked to see when the ‘Admins’ of Uberlancer were ‘last seen’ on the site - it didn’t look promising.
Uberlancer was a great idea, but those piloting the scheme went about it in the wrong way if you ask me. They should have concentrated thier efforts based out of a community site like this one or Lancers Reactor. This is what I tried to get them to see, working along side ‘The Starport’ would have been a fantastic way forward for them… but they choose to go alone. And once I was removed from the team, NO ONE advertised what they were doing outside of thier own site. How was that going to help generate interest?
Anyway, thats in the past.
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well i didint know that you were removed …well not all admins are gone …Zyos xyo and tvae comes sometimes and helps …well the others that still there is trying to do something =D …i stoped working when i lost frellancer …now one my friend from uberlancer is sending copy of freelancer so ill get to work again … but still come sometimes there ;D i remember you were good at graphic i think =D
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Xyo hasn’t been on the site in weeks. Which was a shame, he was really active and keen to learn. He was also a TFL player (my home server) so I was kinda proud with his progress
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Uberlancer started with many mistakes that have been done
Uberlancer is an ordinary mod like all others and not the mod that can save FL… i dont think that a single mod can ever do such stuffjust alone the name and the presentation in the early days of that project raised false hopes which are meanwhile gone in the FL community
hopes of the ppl which wanted to help… and hopes of players which finally had to realize that Uberlancer might have been hopeless from the start.EDIT - seriously keep it PG-13, you scared even me…
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Can someone please edit the last 3 words of the above post… it just doesnt sound right… and may cause offense.
I have to say OPR8R; I really can not recall the last positive post from you. Is everything so negative?
Yes Uberlancer started wrong, I just made that point. But there is NEVER any harm in trying. It didnt hurt anybody did it?
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This thread is supposed to be about saving FL, although Uberlancer is doing that your kind of talking about the failures and the death etc. You see where I’m going?
Your making the future of FL seem bleak which is completely opposite to the current topic which TECHNICALLY is off-topic spam so…
WATCH IT Â ;D
Seriously though try and think positively, this is about saving a game we all have some connection to as a community - your talking about the very game that bought us to this website in the first place, unless you got some other reason for being here