Jump Hole colors
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I’ve noticed that all jumpholes/gates use the gate_tunnel_bretonia effect.
I’ve seen some mods that change the color of that effect, but usually just by changing the rgb values in the jump tunnel effects.What I’ve done is to create a series of (5) new jump_tunnel effects with different colors with the intent of having different color jumpholes depending on which ‘sector’ you’re jumping to. For example, jumping into any rheinland system will have an orange jumphole effect, jumping into bretonia will have a red jumphole effect, etc.
Now, once I created those effects I went into the ini files for each system and changed each applicable jumphole to the new effect. All well and good, right?
Except… it doesn’t work.
If I change the rgb values for gate_tunnel_bretonia, the colors will work on any jumphole using that effect. But, applying the new effect to a hole changes nothing. The hole still uses the normal gate_tunnel_bretonia effect.So, I’m thinking that these new effects need to be referenced or registered somewhere. But where?
Or am i completely off base and what I’m trying to do is not possible?
Another thing I’d like to do is start out with one color, and then halfway through, after the white flash, switch to a second color. For example, let’s say you’re jumping from bretonia (red), to rheinland (orange)… yeah yeah, i know, there’s no such jumpgate/hole. But, just for the sake of argument, let’s say there is. Halfway through the jump cinematic there’s a white flash when you’re switching systems. I’d like the color to change at that point. Is that possible? If so, what should I be looking at?
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Just noticed the jump_effect = jump_effect_bretonia
line in each hole.Off to add effects to see if that does it…
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Yep, works just fine.