3D Model Showroom
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You might want to tone down your ENB, the crushed blacks and overbearing bloom make it hard to see the model. Otherwise, looks pretty good, I like that you got a cockpit.
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Thanks FF
Yeah sorry about the bloom⌠lmao⌠I was near a sun and it definitely took a high intensity effect. I was looking for a light source and when I found one I was a little satisfied of the result.
It is just like in real space when the sun hits directly the ISS and notice that the bloom intensity is a little bit high but there are some times that the light intensity is also low or in normal lighting.
Itâs just that with a white or grey paints it just sucks all the lights in so the brightness increaseâŚ
Anyway thanks for the feedback FF next time I will tone down the bloom effect a little bit.
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Speaking of ships Iâll flagrantly advertise one.
Only 1 previous owner and only 9000 light years on her!
If youâre interested call me at Jeffâs Used Starships
Tripoli Shipyards on Corsair channel 666!EDIT: Ship in Jeffersonâs Supership mod now in downloads!
Remember that Jeff here sticks guns and turrets everywhere! Cut them down to taste in the scripting!
Also I test in sandbox so you might want to get rid of Uber shields and infinite power, so on. Thatâs why I script so modders can trim to tastes in the loadout! -
How about something for those who like things with utility? Hereâs just the starship for you!
Everything on the lotâs for sale except my pet Nomad âSpotâ!
Thatâs Jeffâs Used Starships! Best Deals in Omicron Minor!
EDIT: Ship in Jeffersonâs Supership mod now in downloads!
Remember that Jeff here sticks guns and turrets everywhere! Cut them down to taste in the scripting!
Also I test in sandbox so you might want to get rid of Uber shields and infinite power, so on. Thatâs why I script so modders can trim to tastes in the loadout!
Yada, yada, yada⌠Go have fun. -
How about a compact? Hereâs a tiny ship with enough punch to dance with those darts around the Texas jumpgate
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Got a nice ride for those who like a bit of storage space in their fighter. Great where 2 guns and 4 turrets will get you there in one piece. (More or less)
Remember that Jeffâs gives away a free pair of fuzzy dice and a ripper mine free with every test flight!
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Tonightâs last offering before we return to the midnight movie âMy Mother Was A Cousairâ is a hot number! Both stylish and deadly this Comet will really leave a trail behind it! (Just be nice and leave the scrap metal for the Junkers, okay?)
EDIT: Ship in Jeffersonâs Supership mod now in downloads!
Remember that Jeff here sticks guns and turrets everywhere! Cut them down to taste in the scripting!
Also I test in sandbox so you might want to get rid of Uber shields and infinite power, so on. Thatâs why I script so modders can trim to tastes in the loadout!
JEFFERSON001 SAYS LEARN TO SCRIPT XML.
VERY HANDY SKILL! -
I script out my ships for input into OpenSP games to test them out and get the right size and movement stats, camera settings and such. Then run some through the story line to see if the textures hold up in some of the close passes there in the cut scenes. I do the detail work inside the cockpit and before I send them out they will have all the custom cockpits, Sur files and ship icons. Those last 3 Iâm working on. Though the scripts, CMPs and MATs are tight.
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Now for something completely different!
Something found gathering dust in the Rhineland Museum in New Berlin I won holding four kings to their full house and I upgraded it a bit:
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can you upload it ? O.O
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awesome
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Edit: Uber scene there is several million polygons. So no. No post.
But, wouldnât I love to! Itâs a standard industry test render and the smallest dimension has to be 1500 pixels so in widescreen (14:5 ratio) thatâs 2333.333 x 1500 pixels and test renders are ALWAYS in a lossless format and I did it in .tif so the uncompressed file is exactly 3.036 mb.
Zipped to the max the model is 326.25 mb if converted to .obj. - mtl. Entire scene is just short of a gigabyte. -
So hereâs what I CAN do. This is full sized render converted to .jpg and the title block added.
Enjoy
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As for the model itâs over 45k polygons and was done using the actual plans of the Foker. The skin was done in a cloth simulation set to canvas and the actual skeleton of the plane was the collision matrix so what you see is how the actual airplaneâs form looks. It has every wire where it should be and the only screw up is that the grain in the wooden struts goes 90 degrees so Iâm fixing that.
EDIT! Just got a âDecimationâ plugin for my Cinema 4D that Iâll run it though and submit to downloads if I get something small enough in .obj format. Have to learn itâs bell & whistles first.
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âAsteroidâ nice!
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Damn right! Built that little puppy to tangle with all those Outcast darts in the New York system. Used to ram me so often I thought I was flying though an asteroid field. Hence the name. Itâs scripted with the darts maneuver stats. Plan on selling it on Manhatten as a good ship to buy after the starflyer you get from Juni in the story line.
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Hello folk. Jeff of Jeffâs Used Starships here on balmy Toledo. Weâre so cold here a brass monkey from Planet Primus is still looking looking for what he froze off.
Got a hot deal here right from our customization shop.
A real one-off! For those who really want to make an impression! Come on down to friendly Omicron Minor and make me an offer.(And if you find a couple of gold colored ball bearings give them to the monkey)
Edit: Hope ya know thatâs a joke Mr. Hell.
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Say Iâm cleaning out my closet and running into interesting things I can had out to the Freelancer community. Most were from studio projects that never got off the ground like the big honker. When I say "studio grade that means the virtual camera can pull in just as tight as you please and the model will stand up. Itâs set for textures in post-production by an art department, so I added stock shades of gray and blues for the fx panels self illumination panels. Usually these models are simply trashed after rejection. I donât remember which shop this came out of or for what project it was meant for. The dates on the original file put it at 2002. Which figured because âSpace Operasâ were popping up and getting shot down with regularity back then.
Edit: So Iâm submitting somebody elses work here, more like a bunch of peopleâs work. This model probably took a crew of modelers a to rap out in a weeks deadline. See what you can do with it considering the polygon counts involved. (Note this model in cut down form was passed around in the 3D trade mags, but this is the fully detailed model)
Here is the jpgs of it. Zip of .obj is 25mb and will submit for the download page when my internet is repaired (next month) and Iâm off this flakey 4G.
OKAY FOLKS HEREâS THE. Dreadnaught is now in the Downloads section. For now look under new submissions. (Thanks guys for. Okaying the submission)
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Hereâs one from before Freelancer that can easy be made to fit the genre. 1999 and back then first developed on a Cray computer. I later cleaned it up (2002-3) when my desktop started to outmatch the Cray that was then called a âSupercomputerâ. Youâre desktop at home would laugh at it. Though since about 1000 manhours went into this design, Iâll say I only modeled it. Build it, drop it from the ionosphere and you might just land it. Just donât ask Jefferson to co-pilot.