Plugins from features included in '88 Flak's FLHook
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Granted you forge access
Made new releases for my plugins and updated the links
Concerning the plugin version, currently Im short on time, but consider your requests noted
Thanks. I may just make a special version of the plugin version that exports the variable I want so I can at least finish up the plugin and test it.
About dock_restict, if you can change it to only same time can hold one dock_restict of item, that will be good.
Sorry, but I don’t understand what you want changed. Could you perhaps explain it a little better?
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Granted you forge access
Made new releases for my plugins and updated the links
Concerning the plugin version, currently Im short on time, but consider your requests noted
Thanks. I may just make a special version of the plugin version that exports the variable I want so I can at least finish up the plugin and test it.
About dock_restict, if you can change it to only same time can hold one dock_restict of item, that will be good.
Sorry, but I don’t understand what you want changed. Could you perhaps explain it a little better?
U guess he means to restrict the dock limitations.
For example: U can only have Dock Card A and dock on station A1 and A2, when u have Dock Card A and B onboard u can dock nowhere till u droped on of the Cards.I’m right Jong?
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Thank for your help, I will try to explanation what I mean.
Sorry for my poor English.
I meaning is :
You can only have one dock card on your ship, if you have dock card A, then you can’t equipment (or hold) any other dock card until you drop or sell your dock card A.
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Ah, I get it now.
As far as I can tell, there’s three ways to achieve what you want:
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Make an option for each restriction entry that requires the item to be mounted in order for it to work (you’d make the item like the operative tokens in 88 Flak). This would be easiest for me to implement but might not work well for what you were thinking of since you could easily mount another item.
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Make an option for each restriction entry that requires the player to only have that item. Basically sets it as an exclusive restriction and would check the cargo to make sure there’s no other items set as exclusive in there. This would also be pretty easy for me to implement.
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Have an exclusive option like above, except make it so the player actually can’t buy an exclusive item if they already have an exclusive item. This is like what you suggested but could be a bit messy…it’s been a while since I looked into controlling item buying server-side and I don’t exactly remember how Freelancer liked it. I’ll look into how feasible this is…
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I was change your dock restriction to equipment like scanner, as you know the scanner can only equip one, but guess I find what ?
I set the base A must have dock restriction A to dock, and set the base B must have dock restriction B to dock.
When I equip a dock restriction A, and in my ship cargo has the dock restriction B, I can dock to base A and base B.
So I think only change it to equipment item may not be work like I want.
Oh, another suggestion is :
May you can add the equipment restriction of function in your next FLHook version. ;D
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I was change your dock restriction to equipment like scanner, as you know the scanner can only equip one, but guess I find what ?
I set the base A must have dock restriction A to dock, and set the base B must have dock restriction B to dock.
When I equip a dock restriction A, and in my ship cargo has the dock restriction B, I can dock to base A and base B.
So I think only change it to equipment item may not be work like I want.
Oh, another suggestion is :
May you can add the equipment restriction of function in your next FLHook version. ;D
Uhh, I haven’t implemented the docking restrictions so you have to have the item mounted yet ;).
Also, for the equipment restriction, you’re talking about expanding the existing restriction feature to work with all equipment, right? Or am I not understanding you again…
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Okay, sorry about the long wait but the cloak plugin is finally done, you can find it in the original post.
Sorry, but I’m not sure what your problem is, jase240. I’ve only experienced random load failures of the dock_restrict plugin, which I’ll be looking into.
I’ll also likely be releasing a new version of dock_restrict soon with features suggested by JONG and some changes to the way the configuration is done.
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i loaded up the flak common plugin and CRASH- it seems to be crashing my server on server startup now and i dont know why, i checked no errors just says failed to load plugin and crashes. I have tried clean installs of FLhook, deleting all plugins except for flak common, and i have the runtime files i should, and it still crashes. Maybe its cuz im running on vista, but still its 32bit version and should work, well ill be doing a format soon enough thats due, maybe ill get it fixed then.
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1st
2nd about the docking restrictions
– maybe a possibility to have alternativ items, which allow docking
– or a kind of levels for bases and docking items*background: docking restrictions by ship size
maybe like
bases_levels
– Li01_01_Base (Planet Manhattan) = 9
– Li01_13_Base (Rochester Base) = 3
ship_levels
– li_cruiser (Liberty Cruiser) = 7-> Liberty Cruiser can dock Manhattan, but not Rochester
[Something similar could be achieved with the 1st suggestion
if items are created and mounted on the ship as equipment not transferable
like “docking07” (maybe own contrails for each size)
and alternativ restrictions likebases
– Li01_01_Base = docking01 or … docking07 … or docking09
– Li01_13_Base = docking01 or docking02 or docking03] -
Anybody else having issues with the flak_common plugin? I’m running Windows XP, so I can’t really determine if Vista is the problem.
@F!R: having multiple items for each restriction wouldn’t be hard to implement. I’ll consider it for the next version. Unfortunately, I don’t have any timeframe for when the new version would be released due to time constraints.