Oh, I guess you are right. It really shows like a mask, so the helmets are .3dbs as far as I see…
Hmm I was really hoping for a .dfm exporter.
Oh, I guess you are right. It really shows like a mask, so the helmets are .3dbs as far as I see…
Hmm I was really hoping for a .dfm exporter.
Good day,
I had no luck searching a tool for exporting deformable models. (.dfm)
As far as I see Maxlancer can import .dfm files, but there is no exporter yet.
Some mods changed some parts of the existing freelancer models.
I remembered Freeworlds:Tides of War is one of that example. It doesn’t look like simple skins.
So how did they change these model parts or was this just an internal tool which was never released?