damn good!!
Domin8tor
Posts
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It sounds pretty cool Oo good luck with that mod ;]
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TheDvDMan wrote:
So… Where’s the download?Register here, you will find the link.
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Kuze wrote:
When I go to z11.invisionfree.com I only get this message:404: Board Does Not Exist.
Make sure you did not mis-type the URL.Is there another way to download the current mod?
z11.invisionfree.com is just the webhoster
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Okay, thank you very much I’ll try to make something ^^ but not yet… I needed help because I can’t do it now because of personal problems… I havent any time to do this… I can start only in next monday - 30th
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Hello, got a little problem (do ya remember my first post, about converting .msh file to .ms3d? A very helpful member of this forum helped me, but now I’m stuck) with texturing and hitboxing… I had to cut its polygons, 'cause it had originaly something around 92 000 polys, and MilkShape can open max 65 000 polygons… I can handle hardpointing, but with Textures and Hitboxes have I really great problem… maybe the ship I took is so much for my skills, (first I’m working at) but I want it for my clan… and its very important for me, lol since I saw this ship for the first time, I’m in love… I really want to complete it before new version of the NSU mod will be released (probably 1-2 weeks.) but I can’t do it alone… Will somebody help me please? Of Course, I’ll give him a credit for this ship because of the important help.
Thanks,
Domin8tor -
and what about Infinity: Quest for Earth?
its still in early stage of development, and it has another kind of steering… not with mouse, but it will be MMO, and probably it will be free… and with great bonus - free flying on planets, and unlimited number of systems to explore…I think that it would be great game
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thank you very much… and totaly on 4 forums
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Hello, just wanted to ask if somebody has a .cmp files importer for MilkShape… lol its hard to find it, lol… every link I found was broken…
please help…
thanks
Domin8tor -
allready done. just need to cut it to 65 000 polys.
The problem is that I dunno how lol… I’m total n00b… FAIL lol…BTW. I’m using MeshLab for manipulating with this .OBJ file
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Idk why, but he said that everyone can use it for every game, just the game can’t be fo payment lol
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Hello, I found an awesome ship for Freelancer, and I thought that I can try it in Vanilla FL first, than texture it, and at last use it as my clan ship in Nightstalker’s Universe mod.
Ship Name: Flamberge
Textures: IncompleteAutor: Bloodworth
copied readme file:‘‘I take absolutely no credit for the creation of this model, I am simply making it public. I would like to thank Paragon for the original concept, Supernova for the actual development of the ship and Japa for modeling it into Orbiter. I would also like to thank Infinity Admin for creating the universe of Infinity, without which, this beautiful vessel would likely never have even been dreamed up.
This add on and all associated programs are freeware and may not be redistributed for any form of monetary remuneration.’’This means that I can use it for every game I want, just cant be for payment.
well and now the problem.
Its mesh file is in format .MSH, but my MilkShape 3D needs it in format .MS3D, and I dont know how to convert it… I tried a lot of programs, but nothing helped =( please, can somebody help me? its really important for me …This is Flamberge
Flamberge
3D Model Showroom
Kawiilancer: Dark emotions! ^_^ ^_^ _^ ^_^
Nightstalker's Universe Mod
Nightstalker's Universe Mod
Help with texturing
Help with texturing
[Space Sim News]GamesCom 2010 Space Sim Trailers
CMP Importer
CMP Importer
.MSH to .MS3D
.MSH to .MS3D
.MSH to .MS3D