@Jack: I told you, use 7-Zip to extract the installer directly. Here’s how it would look in my command line:
E:\contrib\games\Freelancer\utils>7z x -oflmm FLMM1.5beta1Installer.exe 7-Zip 9.20 Copyright (c) 1999-2010 Igor Pavlov 2010-11-18 Processing archive: FLMM1.5beta1Installer.exe Extracting $PLUGINSDIR\modern-wizard.bmp ... E:\contrib\games\Freelancer\utils>flmm/ E:\contrib\games\Freelancer\utils\flmm>move $_OUTDIR\mods E:\contrib\games\Freelancer\utils\flmm>dt $* 2 directories removed. 53,248 bytes freed. E:\contrib\games\Freelancer\utils\flmm>d E:\contrib\games\Freelancer\utils\flmm\ Volume label is undefined [DIR] mods │567808 FLModManager.exe│ 16968 template.dll 308224 dbghelp.dll │122495 Howto.html │239224 unicows.dll 48381 FAQ.html │ 14481 readme.txt │109568 XCrashReport.exe 9 files: 1,427,149 <1,441,792>; Disk: 30,256,775,168 <50,330,484,736> ```To install mods (assuming you can't do that either), copy Freelancer and direct FLMM to your copy (Options|Choose a different Freelancer directory). I think this will work if it can't write to HKLM, you'd just have to make the change each time (I'll have to switch to HKCU for v2).