mouse.ini
Overview
The mouse.ini file is used to define the characteristics of the different cursors within the game.
Syntax
[Texture]
[Texture]
file = PATH
name = STRING
Parameter | Information |
---|---|
file | Default: screens\cursor.TXM The file used for all mouse cursor textures. |
name | Default: newcursors |
[Shape]
Multiple entries are allowed.
[Shape]
name = STRING
x = INT
y = INT
w = INT
h = INT
Parameter | Information |
---|---|
name | The name of the shape. |
x | Range: 0 to ∞ The relative X axis position of the shape as it appears in the [Texture] file = PATH reference. |
y | Range: 0 to ∞ The relative Y axis position of the shape as it appears in the [Texture] file = PATH reference. |
w | Range: 0 to ∞ The width of the shape as it appears in the [Texture] file = PATH reference. |
h | Range: 0 to ∞ The height of the shape as it appears in the [Texture] file = PATH reference. |
[Cursor]
Multiple entries are allowed.
[Cursor]
nickname = STRING
anim = STRING, INT, INT
hotspot = INT, INT
blend = INT
spin = INT ;optional
scale = FLOAT
color = INT, INT, INT, INT ; optional
Parameter | Information |
---|---|
nickname | The internal name of this entry for use in the game |
anim | Range: 0 to ∞ References an entry from a previous [Shape] name = STRING |
hotspot | Range: 0 to ∞? |
blend | Default: 4 Range: 0 to ∞ |
spin | Range: 0 to ∞ Sets the spin speed of the cursor. |
scale | Range: 0 to ∞ Most likely sets the scale of the cursor in-game. |
color | Range: 0 to 255 |