Bay doors on prison ship
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Has anyone ever got these working, or is it even possible? I’ve had a good look at the luxury liner and prison liner, even added in the bay end animation section and configured it for the prison liner as it is for the luxury liner but the doors still won’t open. Not being an expert here so can anyone shed some light on this please?
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Oh, yes, I have the animation working fine. I included a prison liner in my mod as a dockable battleship. You do know, of course, that the model has a bay door script already in it? You can activate it like you would for any other station. Here’s my code, with the relevant line in bold:
[Solar]
nickname = prison_liner
type = STATION
DA_archetype = ships\utility\prison_liner\prison_liner.cmp
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 1000, 1500, 1800, 2500, 3000, 15000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_prison_liner
docking_sphere = moor_medium, HpDockMountB, 5.000000
docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000Note that the camera needs to be adjusted for launching. Hope this answers your question.
MK
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Hi, we recently introduced them as bases in Monkey Universe, the following from SolarArch.ini is the code.
docking_sphere = berth, HpDockMountA, 2, Sc_prison_liner
docking_sphere = moor_medium, HpDockMountB, 50.000000
docking_sphere = moor_large, HpDockMountC, 50.000000
docking_camera = 0
solar_radius = 200
shape_name = NAV_smallstationlol, took so long to find it someone else posted when replying
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and sometimes… you get an answer for a question you didn’t even know existed yet…. rotfl
Thanks guys… prison liners 'eh… never even thought of that… ;D
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For me it started with wanting to replace the LPI Huntsville which is parked next to planet Houston in Texas. The infocard clearly states that it’s a prison ship in vanilla, so i decided to change it to one. That’s when my problems started. All fixed now and working properly thanks to mknote and Tunicle hehe
EDIT
After checking out the infocards on the prisons in Liberty, they are ALL meant to be using the prison liner model, with the possible exception of Sugarland as that has bits bolted onto it. Even Mitchell in alaska is supposed to be a ship
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Hi guys
Can somebody help me?
I have a problem in single player, it will be in mission 1b
prison ship always destroyed before i get there! mission failed!!
What could be the mistake? prison ship not enough armor, or the npc too strong? How could I change that, in which files?