Regarding MODDB Mod of the Year 2009
-
yes - but the results show that not all ppl vote for all mod which is just natural
but we should make sure that the members of our communities at least vote for the biggest and most active mods because these are the ones which have the best chance to reach the top100if ppl vote for these mods good, if ppl vote for all mod even better but the “good” should be the minimum we should aim for.
-
Of course. I don’t think many people actually do vote for the smaller mods without voting for the big ones though; the reverse is far likelier.
-
No offense to any mod talked about here, but player numbers doesn’t automatically mean they are the best mods. The communities they have built up are just as important and help to shape a mod.
As an example i’m not an RP kinda guy which is why some of the mods including Discovery are wasted on me as i don’t enjoy that style of play. Doesn’t mean it’s a bad mod and please bear in mind this is only an example ,before someone jumps down my throat.
All the mods need the support of everyone and that’s the most important thing, which is why i voted for all of them. In the next round i shall do exactly the same unless its one vote only but i can’t remember if that’s the case or not.
-
the numbers of players on a server has not neccessarily something to do with the quality or the size of the community behind it.
My server does not have the numbers of players like the top servers eventhough it remained in to top 10 of the servers for almost 5 years. Still, behind it stands one of the largest FL communities, which very often is based on strong singleplayer aspects. There are also other very strong communities around mods which dont reach the number of online players that discovery or hhc have.
If you dont know who belongs to the most active or best mods then vote for all, like it was suggested. That way you for sure dont do something wrong. ^^
-
Surely any vote at the moment is good as it keeps FL in top 6, and therefore visible. I’m not sure I agree with the strategy, but I understand the rationale
When it comes to the top 100, people should vote for what they think is the best, and certainly only for mods they’ve played.
Otherwise the top100 is meaningless as it will not reflect the pleasure derived by people from playing the actual mods. So the biggest FL mods should be represented the best, and therefore get the most votes, if people adopt this strategy.
My view is that the mods in the top100 will arguably be the “ambassador” mods. By that, I mean people playing these mods may enjoy them enough to play others, or perhaps be tempted to look at buying the game. For this to have meaning in my view means only vote for those you truly believe to be great. Yes, the biggest will fair best in this instance. No, I don’t believe you should vote for all of them - just the ones you’ve played and think are the best.
-
I agree to the simple fact that, voting for them all instead of just trying to push a mod or two isn’t fair the the game Freelancer and that’s what it’s all about, keeping Freelancer alive. Sure it asks to vote for MOTY but, the name on the list reads. “Freelancer.”
Vote for them all as it should be and if you like a certain one, when the time comes, vote for it alone. I voted for all of them and when the time comes and IF I can vote for more than one mod, I will choose then, only the ones I favor the most.
Just to let some of you know, even if you know it already. No-one builds a mod alone and many are built together with others that have their own mods, running on their own server. Op & Gibbon are right, it’s about the Communities too. Look at all the communities that come here just to help anyone create their mod and get it working for them, not just one person from one community but, from all of them. No-one builds it alone, remember that or, you wouldn’t be coming here asking questions from others.
If it weren’t for Freelancer, you wouldn’t be voting for the mod you like playing Freelancer with. The mod wouldn’t exist.
HK
-
I post a news item on Discovery forums, including the current game standing by # of votes, and encouraging community members to vote for many mods, possibly for all of them.
Voted for ~20 FL mods myself, most of them not too far from the top of the list. Not sure if we should ask everyone to vote for all mods regardless of how old they are, how frequently they are updated etc. Voting for all mods belonging to one game is probably not what ModDB had in mind when they allowed to vote for many mods at once.
Just imagine what would be if all HL2 guys there would do the same
Yet, I fully agree that we should vote for more mods than our own, and more than few most famous ones. 10-20 seems a fair number.
As far as I remember, Top-100 allowed to vote for 3 mods for the last several years. It will probably be the same this time.
No offense to any mod talked about here, but player numbers doesn’t automatically mean they are the best mods.
Fully agreed. What’s “best” is different for everyone.
-
The good thing about all this is that I’m currently going through mods, giving them a go
If anyone has “hot” recommendations (as time is limited) then please speak up! I prefer mods that are Freelancer, not “X game stashed into Freelancer with no balance”.p.s Freeworlds has been played before, and I will play it again tomorrow. Bloody loved it.
-
Wait, you’re waiting for honest replies or shameless plugs?
-
Ah, well shameless plugs are to be expected - but this can be negated if people post their top 3
Even mod creators can (or certainly used, well, maybe apart from Reynen) be able to point people towards their favourite mods
Always poked people towards Giskard’s Hostile Universe, Crabtree’s WCN (from memory) and Michael Dan’s rebalance. Heck, even TNG
So top 3 mitigates a mere plug, as they’ll give 2 other competitors mods that they respect/enjoy. There is no benefit in trying to send me to crap ones either - as it is then obvious that their intent is soley selfish
-
Predator wrote:
Chips wrote:
Always poked people towards Giskard’s Hostile Universe, Crabtree’s WCN (from memory) and Michael Dan’s rebalance. Heck, even TNG
you mean Crabtree’s WTSWorld CCN
I knew I should have checked; To me, it was just Crabtree’s mod
-
There are 4 Freelancer mods in Top-100 this time. Which are, Crossfire, Discovery, Shattered Worlds (in Released category) and Freeworlds (in Upcoming category).
List is here:
http://www.moddb.com/events/2009-mod-of-the-year-awards/top100I think it’s worth a front page news post here on Starport, can prepare one if it’s necessary (about all mods, not Discovery).
Anyway, interesting thing is the number of Top-100 mods for games that were in the Top-6 by the number of votes. I did a brief count, and here’s what we got (bot for released and unreleased):
Half-Life 2 (1st place):
31 modFreelancer (2nd place):
4 modsBattlefield 2 (3rd place):
1 modHalf-Life (4th place):
4 modsC&C Generals: Zero Hour (5th place):
7 modsC&C3 Tiberium Wars (6th place):
7 mods