Cloaks
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Don’t know if they are compatible with that mod - however I do know that mounting those cloaks makes them work with no ON/OFF - so you’ll need to use the FLHook cloaking plugin - which requires client side stuff aswell.
Oh, and don’t use IONCROSS - something like DAM will do - Biocross doesn’t seem to work with any normal MySQL database.
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What’s so wrong with Ion-X? good way to learn if ye ask me… that and shell make a nice first step into the madness that is a server
TRY EVERYTHING!!!.. what suits one mod/sysop might not suit yourself or your mod… try it a week each… then at end month decide what was better (ask players as well which week in the 4 was “better”)
too many of us just grab a proggy cuz were told its better… they all have there good & bad… its really down to how u want to operate things
now as for that cloak discusion in SP… its is O.V.E.R. I can elaborate on 20 different reasons why… but i’ll say just 1… IT DON’T WORK IN SP for the player… it was only ever a “fx” for the game to look funky… fact it works in MP at all is a miracle and one we should be very thankful for.
ADOXA cannot fix what is not there… end of story.
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Biocross uses MS SQL, not MySQL.
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alex was recommending DAM over Ioncross. Yeah, I agree, setting up a SQL server for a game running a few friends would be way overkill. But, who knows, at some point we may want to open the server up to the public. So, I may want to explore that avenue in the future. I kinda like what Xarian said about try them all. So I downloaded DS Acount Manager last night and was reading through the documentation. Looks nice. I am looking forward to trying it out and seeing how I like it personally.
I still don’t know how cloaks work in FL. Or if they are compatible with Phoenix. I tried using Ioncross to edit a test character file with a cloak. Game seemed to run fine, but it wasn’t listed in the equipment load-out, or in the cargo bay. If there is a command (or a plug-in that is needed) to activate the cloak using FLHook, I don’t know what it is.
oh yeah, and to clarify, I an not playing in SP. So, I am interested in how cloaks work in MP.
thanks for all the feedback guys.
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Regarding cloaks working in Phoenix, the simple answer is yes they do work, i had them on my server when i was hosting it. Here’s the thing though, i enabled them using FLAC server software and not everyone has that as you have to pay for it. FLHook has a way to do it, have no clue how as i don’t use it but def doable
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If you can get the FLHook cloak plugin, all you have to do is add the name of the cloak from weapon_equip.ini (or wherever it is) to the cloak.ini file (comes with the plugin) and then you can just type /cloak and /uncloak to cloak and decloak if you have that particular cloak on your ship.
They won’t show up in game in the cargo hold because they don’t have a [Good] entry. If you made one, it would show up. But there is no reason to do this if you have the cloak plugin.
You can get this plugin here: http://forge.the-starport.net/gf/project/flhook/frs/?action=FrsReleaseView&release_id=117