Problem with Freelancer staying in memory
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This happens with FWs 18.xx as well as the entirely re-designed FW:ToW. Not sure why, though.
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I have neither. I just run in Windows 7. It also did this for me in Windows Vista, too.
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Heheh - glad I’m not the only one who has it.
I just tested plain FL 1.1 and it’s not happening.
So I think it’s one of the exe hacks I applied in our mod.
It’s going to be hard to find I think. I’m running XP with Service Pack 3.
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I once used windebug to see where the problem comes from and all the trials where the game stayed in memory had something to do with the chat interface - at least that was where the debugger did a break.
As i had no clue why he couldnt close the chat and i have no further code of the game (and i am not very good in assembler) i couldnt search any deeper in this problem. But as far as i could find out it always had something to do with the chat - dunno why - but it was so…
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Now this is odd…
I switched to plain FL to test and of course deleted the C:\Documents and Settings(account)\My Documents\My Games\Freelancer\Accts folder - which contains the saved games and restart.fl.
I tested lots of stuff, copying changed .dll files, Freelancer.exe and FLServer.exe from the mod - no jerkiness and no memory stiction.
When I went back to the mod I again deleted the accounts folder, and had to create a new character. No more jerkiness from the default startup character.
Could it be a problem in one of the saved games?
Can you guys who have this problem try moving your accounts folder (I guess you don’t want to delete it if you’re running a server) and see if you lose the problem?
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savegame corruption is likely listed in the flspew (for easier seeking).
recently i have played the dawn of war, did not chat at all, did neither even do too much, just look around bout who is online (haven’t been up there for some time). i have gotten this issue again and i think noone of you suspects that i have any savegames of this mod on my computer but only on the bsg-galactica.com server. also once i give in the shortcut to go standby, after several minutes my computer in fact goes standby and afterwards i can kill the freelancer process manually without it interrupts anything else. i guess it is some exe hack or maybe a combination of those. -
jase240 wrote:
savegame corruption would make sense…. it happens, also an old CPU would cause it.A CPU’s age has nothing to do with it. If your CPU started producing erroneous results in this way, your computer wouldn’t run.
This is all probably caused by restart.fl’s tendency to break stuff.
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This is a slightly different problem, after quitting Freelancer it stays in memory forever with no error message and no error window. I have to kill it from Task Manager.
In the meantime anything else I run, browsing, OpenOffice, Photoshop, etc. runs very slowly and jerkily. It would be good to find the cause, deleting the FL Accts folder cleared it but it came back after playing a couple of games.