No CD hack?
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To sum this up, you can play any version of the game without the need for the cd to be in the drive. All the game uses the cd for, once it’s installed that is, is to play the movies. These can easily be disabled in the freelancer.ini file by commenting out the movies section,
[Startup]
;movie_file = movies\MGS_Logo_Final.wmv
;movie_file = movies\DA_Logo_Final.wmv
;movie_file = movies\FL_Intro.wmvProblem solved
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and here we go, this is wrong, just tested it. i have had backuped the cd version of my freelancer.exe all the time. now i renamed the replacement to a certain other name and the backup to freelancer.exe. in addition i commented all video files that should be played on startup out and launched the application. it asked me to enter the cd. i commented out even the section header “[startup]” and the result was exactly the same. with the mod’s intro video enabled it also reacted the same. i guess there must be something else the exe is asking for. maybe a certain file within the cd drive (the name of which it likely reads out the registry not sure though). i dont think there is a way to get around the cd requirement without an exe hack or the usage of the no-cd version (which likely is noth more than the exe with those very required hack).
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Gibbon wrote:
Microsoft have allowed modification of any of their files for practically any game they’ve ever done as long as it’s for a non-profit purpose. I put the link up ages ago where they explain all of this (buried here on the TSP somewhere) …
Could you try and find this link? I’ve never read the explanation of MS yet about this matter. Thx.
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I guess it also depends on the country you live in. For instance, in Germany it is forbidden to bypass the copy protection. Means, anything which allows you to play the game without it is forbidden. As far I am not mistaken.
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Here’s the link to Microsofts viewpoint… again
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Erm, allowing usually overrides disallowing, especially when the allowance is more specific than the disallowance.
I’m sorry, Bas, but I think Gibbon’s already explained it all and it’s been discussed to death. MS doesn’t give a damn about us modifying the game so long as we don’t profit from it.
It also isn’t illegal to bypass the CD check because an official version has been released WITHOUT such check.
So please, please, please, stop spreading incorrect information, especially on such an inconsequential subject.
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as far as i know the german law, it is prohibited to crack software as long as neither a crack is granted by the publisher nor the publishing instance has clearly declared that you can crack (which is modifying in most cases) the software. moreover you can have up to 5 copies of the games, also no-cd version as “safety copies” even shared with friends, who, everyone of them, can also copy the game and give it to 5 of their friends. but FF is right here, we may modify and crack the engine, we may use Ubisoft’s no-cd version so actually all of the prohibitions, that might have been done, are not done and this way - irrelevant.
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Heheh…
One of you then is lying! Like a cheap rug!
ROFL
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http://fehse.fhf-online.de/wp-content/uploads/2010/01/Kopierschutz.pdf
“Allerdings darf gemäß §69a UrhG bei Computerprogrammen der Kopierschutz legal umgangen werden.”
§ 95a:(1) Wirksame technische Maßnahmen zum Schutz eines nach diesem Gesetz geschützten Werkes oder eines anderen nach diesem Gesetz geschützten Schutzgegenstandes dürfen ohne Zustimmung des Rechtsinhabers nicht umgangen werden (…)
§ 69a: (5) Die Vorschriften der §§ 95a bis 95d finden auf Computerprogramme keine Anwendung.
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Oh, that was totally new for me. Sorry for spreading incorrect information, but I thought it would be a different to either use an official no cd exe or a cracked one. (Why? Because the original exe had a cd check and if this got disabled by a hacker an existing copy protection would have been bypassed)
But I was wrong anyways as it seems…
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Hm, da mich das ganze interessiert hat, habe ich mal weiter nachgefragt:
http://forum.worldofplayers.de/forum/showthread.php?p=12615094&#post12615094