Freelancer on Linux - The easy way!
-
It is limited to Basic Client Side Freelancer under Linux. In truth this is an impressive step and is no real fault of Wine or the other emulators. We have to remind ourselves we have had to exploit creative ways to expand Freelancer, not being allowed direct code modifications that we all know would be best. These creative ways that expand the game while fantastic, are all too deeply dependent on Windows for the current emulators.
Of course the better question is, Had they given the code up to Public Domain. Would it run native on Linux by now?
-
Sorry M8, Never meant to slight you by commenting. It is a positive thing being able to run even the client side of Vanilla and many Mods on a Linux Box. Some really want to rid themselves of Windows like a bad infection of athletes foot. Only thing stopping them is a lack of good games, and everyone here agrees Freelancer is a good gameâŚ
tai wrote:
Well I think there would be an Linux Port, if we would have had the source code Years ago, but we hadnâtI just wanted to tell that things like Hook wonât ever work with Linux, so for most People a Linux FL Server wonât be useful âŚ
-
-
Eureka�
I just found a guy that could run FL in MP on Wine. Hereâs the review:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingId=39826&bShowAll=true
Iâm a bit skeptic about this one, because it seems just the newest versions of Ubuntu can pull it off. Nonetheless, it seems promising.
-
I heard already from at least one other source that it is possible to run Freelancer in MP meanwhile (tai)
-
bump
-
Ah right, almost forgot!
I CAN run FL on Linux⌠not ânativelyâ though. I use VMWare to simulate an XP system inside Ubuntu, which I then use to play FL on. Works with FLMM, FLHook, FLServer, everything a normal XP machine would.
Although, VMWare can lag sometimes a bit, so itâs still better to run FLServer on Windows
-
Which hardware do you have?
<- 1 GB RAM & 2.1 Ghz single-core processor
-
Hm, I tried a few weeks ago with Virtual Box but I wasnât successful. IIRC I had problems with the 3d graphics, I mean, I got a message at the startup of Freelancer at every tryâŚ
Could you might assisst me directly via IM?
-
Just for the report: It seems that you might be able to run FL at almost any aspect according to the APPDB-test results:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingId=56299
(SP test incl. cutscenes)http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingId=39826
(MP test)Know I juts need to fiddle around a bit by myself. >>>_>
>
<<
_< -
Sidenote: A non-fl-playing friend told me that the new wine version now supports directplay directly. /info
-
Who of you is running freelancer under linux anyways?
-
Wolfie wrote:
Its ridiculously easy to do it with WINE as well.Put dsound.dll, dsound8.dll, d3d8.dll and d3d9.dll as resources.
Can you upload yours? But I guess it is more some kind of graphics problem for meâŚhow did you got MP working? I canât see any serverâŚ
-
Can you upload your files?
-
The resources you mean? Sure:
http://www.mediafire.com/?ddohf8imp4v2idc
All these .dll files, including the .acm file should be added to resources list, as native. Winemp3 you might have to force in the list with typing full path instead of the normal way.
I took my previous responses out from my head, while now I did take the trip to WINE to check this. That is my configuration.
You might wanna read on WineHQ about FL, if this doesnât work that is: http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504