FL might support Bump Maps and other features
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actually funny to read
that saved my dayof course tomsons you can see shadows on that pic
thats because during that time FL used a different render manager (which does not exist anymore)
actually it was nothing but a kind tech demo which never was going to be introduced to the final game as it didnt match up with the performance of the PCs at that time
maybe you should ask yourself why never any pics were releases showing the shadows of an asteroid fieldnot even the beta version did contain shadows or bump maps (i know that for sure)
bump mapping can be emulated … ive tried that… it does work on very few graphic cards and the performance goes down the drain
im not even putting much hope in a dx9 version as the few pics and vids ive seen so far have mostly hurt my eyesoh and ehmm…
that pic that you posted here (http://image.com.com/gamespot/images/screenshots/1999_2/99_0225_pc_digan/screenshot_screen001.jpg)
that is not even Freelancer, that game is called starlancer (its freelancers prequel), the cockpit is from a predator and the battleship belongs to the alliance -
OP, spare us from the backhanded comments please. What w0dk4 is doing with his DX9 port is probably the sole way FL’s graphics engine could be somewhat raised to near-modern levels of fidelity. If you don’t like it, feel free to stay stuck in 2003 era graphics.
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You can also look here for the complete list of key commands
http://digitalbrilliance.com/Evo-Forums_-file-viewtopic-t-_281.html
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well, the specularity thingy didn’t work over here. must say, haven’t changed the material type (its a DcDtOcOt with transparency=0 and a Dc color; added Sp with 1.0f and the same color in Sc). is there something i’ve done wrong or is it just not supported?
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http://www.youtube.com/watch?v=KtlNbmlvGM8&feature=related
its this buildBut if its a only tech demo then way it was at E3 at1999, 2000,and 2001
http://www.youtube.com/watch?v=G97uuygdJ38&feature=related
O and DA originaly planed to Release FL in 2001And Starlancer has a different UI color and arrangement an the textures are 32 bit not 16 and 8 bit bmp’s usin palletes
http://www.firingsquad.com/games/starlancer/images/11.jpgO and about the scraped features if you look the 2001 trailer cosely you will see about 37 SCRAPED features
OPR8R if you have the Beta can you upload it please
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But if its a only tech demo then way it was at E3 at1999, 2000,and 2001
http://www.youtube.com/watch?v=G97uuygdJ38&feature=related
O and DA originaly planed to Release FL in 2001well digital anvil planned alot of stupid stuff and the plans changed as fast as the developers and project managers came and went again (afterall FL was never supposed to be what it is… now)
And Starlancer has a different UI color and arrangement an the textures are 32 bit not 16 and 8 bit bmp’s usin palletes
http://www.firingsquad.com/games/starlancer/images/11.jpgat no point ive said that its the final release of SL, but it for sure is SL with the SL ships, the SL cockpits, the SL graphics -> software mode
OPR8R if you have the Beta can you upload it please
no i cant, or better said… i wont
its just not worth to break the agreements -
OPR8R wrote:
@FF - so oppinions contrary to the official TSP one are not allowed anymore?
fine
oh and my work never stuck with the 2003 graphics… i just use different methods to create eyecandyOhh, I’m scared. You don’t notice you only come out of your cave to slander? This isn’t a matter of opinions: making the game ported to DX9 WILL ALWAYS RESULT IN BETTER FIDELITY.
If you can’t get that, then there is no hope.
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Cover your eye’s people, blood, snott and all sorts of nasty slimey stuff is about to start flying around the room! It’s a good old fashioned duke em up.
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now i remember why i have left TSP
normal statements and oppinions still appear to lead to unreasonable blames and hostilities herei wrote just one post to shed some light on a subject, i have not violated any rules, i have not insulted anyone, i have not hurt somebodies feelings (except yours obviously), actually ive not done anything wrong except that i didnt agree with your oppinion, oh mighty king
all i did was to say that i dont like the screenshots and the vids ive seen so far about this dx9 and you come up with this hostility, your unreasonable blames, even comments that are close to insults + SHOUTING
Im surprised that im not banned for having a different oppinion.nothing has changed
have a nice day FF -
adoxa wrote:
Gisteron wrote:
is there some reference to have a Sc_flags and Sc_name node?Nope, just Sc and Sp. You’ll have to add SPECULARENABLE = true to [RenderPipeline], but I still don’t guarantee they’ll work. For a bit of a laugh, try FILLMODE = 2 - that’ll draw everything as wireframe (making text illegible).
Interesting, so you can set up the specularity color and power for each texture individually, but linking it to a proper specular map texture is not possible…
Did I got that right?
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I don’t think so. It doesn’t look like there’s any type name to go with it (see the strings from 2274C in shading.dll), so I doubt it’ll be used. Still, I could be wrong, haven’t actually tried (nor will I, although I did add 'em to XML Project, just in case).
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OPR8R wrote:
now i remember why i have left TSP
normal statements and oppinions still appear to lead to unreasonable blames and hostilities herei wrote just one post to shed some light on a subject, i have not violated any rules, i have not insulted anyone, i have not hurt somebodies feelings (except yours obviously), actually ive not done anything wrong except that i didnt agree with your oppinion, oh mighty king
all i did was to say that i dont like the screenshots and the vids ive seen so far about this dx9 and you come up with this hostility, your unreasonable blames, even comments that are close to insults + SHOUTING
Im surprised that im not banned for having a different oppinion.nothing has changed
have a nice day FFAhh, you missed me OP. No really, I’m reacting like that because I’ve never seen you giving positive feedback on something you’ve not done yourself. And I am totally glad you decided to leave, in fact I wonder why you came back…
Oh yea! Because you couldn’t help it and had to slander what someone else has done. Yes I’m attacking you and I feel great because of it. I should’ve let it out a long time ago.
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http://www.gamespot.com/pc/sim/freelancer/news.html?sid=2569330&mode=previews
Roberts says there are about 16 mission templates - cargo runs, escort missions, search and destroy - reconnaissance, bounty hunts, smuggling, and more
So FL old builds ware more fun and had better graphics then the final
Can anyone remake those missions please
(these are the missions in the bar if someone does not get what missions im talking about) -
No really, I’m reacting like that because I’ve never seen you giving positive feedback on something you’ve not done yourself
yeah - bad memory happens when you are busy trying to mark someone to be the devil
everything good he did or said suddenly never happenedunfortunatly i cant access 50% of my posts anymore here at TSP but id like to refresh your memory
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=209&forum=10&post_id=11384#forumpost11384
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=494&forum=10&post_id=22969#forumpost22969
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1410&forum=6&post_id=12195#forumpost12195
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=992&forum=22&post_id=11400#forumpost11400
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=584&forum=38&post_id=11221#forumpost11221
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=800&forum=9&post_id=11495#forumpost11495
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=908&forum=18&post_id=10618#forumpost10618
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=584&forum=38&post_id=10530#forumpost10530
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1262&forum=6&post_id=10573#forumpost10573
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=2546&forum=35&post_id=23722#forumpost23722
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=584&forum=38&post_id=10574#forumpost10574
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1278&forum=22&post_id=10864#forumpost10864
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1278&forum=22&post_id=10895#forumpost10895
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1306&forum=6&post_id=11064#forumpost11064
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1408&forum=42&post_id=12169#forumpost12169
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1246&forum=30&post_id=10422#forumpost10422
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1148&forum=7&post_id=9378#forumpost9378
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1145&forum=10&post_id=9382#forumpost9382
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=800&forum=9&post_id=12680#forumpost12680
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1263&forum=27&post_id=11829#forumpost11829
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1263&forum=27&post_id=11847#forumpost11847
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=1145&forum=10&post_id=9396#forumpost9396
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=2468&forum=6&post_id=22954#forumpost22954
http://the-starport.net/modules/newbb/viewtopic.php?topic_id=494&forum=10&post_id=9591#forumpost9591no of course you dont need to read them all… just start with the first one
how about YOU giving any positive feedback to what i have done?- keeping TLR online while bp and eraser were still the owners
- bringing many FL modders from TLR to TSP
- dealing with hackers
- getting many FL communities added to the MS fansite
- interventing when worfey was fed up and was going to hand TSP over to reactorforge when his server got hacked
- and all the other small things that i did over the past 10 years that i am supporting the lancer community
anything? no? ok
i just wonder why i never run into problems with the other communities that i have contact to
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@tomsons26: It took about 7 years to develop Freelancer and this game has changed more often than you can imagine.
Trust those, who got a deeper look inside the (reversed) code, that most features are unfinished and only those which work flawlessly are active.
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i wrote just one post to shed some light on a subject, i have not violated any rules, i have not insulted anyone, i have not hurt somebodies feelings (except yours obviously), actually ive not done anything wrong except that i didnt agree with your oppinion, oh mighty king
Well, to speak truly out of my heart, you have to watch a bit more about others. I read your post like something as making other people down (‘You made my day!’) who don’t have a proper experience or knowledge with that stuff. Of course I can’t see inside their heads, but this might be indeed emotionally injuring.
Another thing - Try to remember I said to you a long time ago - I really guess you could run into way less problems with other persons if you not only look after WHAT you say but also HOW do you say it. It might really change worlds.
I think especially because you say things how do you atm set you in the position in which you are now. Many people see you as an aggressor and provocater in these forums, and you have done some parts to it, too.
You should really try to change your kind of speaking. You could have way less troubles, you could reach even more, you would save a lot of energy along with others would do, and you are just too far from being stupid at all. Use your non-stupidity for positive means, and this includes the change of your speaking.
This doesn’t mean that you shouldn’t speak out what you think, but please consider which words and phrases you choose.
You might want to disagree with this posting now, maybe even with 100%, but please just try it out for a few days, a week or two and try to reflect the results of this experiment to yourself. Just a very friendly advice.