Phoenix Mod
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Gibbon wrote:
Version 1.05 can now be downloaded from here on the Starport (check 1st post for direct link). Added OSP version as well plus you can play on the Bananaworld server. Everything you need is included. Check included readme file for version updatesGreat, omw to dl it now. I need something new and a break form where I’ve been.
Thanks Gibbon.
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I noticed the effects of burning wrecked fighters and of course the right light from the star:)
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I also noticed that rogues angrier than xenos
P.S. @Gibbon: Is your nick the -=Goliath=- or something like this? ;))
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Something similar to that, yes
One thing, i’ve added in adoxa’s widescreen support addon which is going down rather well, no reported issues so far regarding this feature and don’t expect any. A lot of players have widescreen and are now enjoying the benefits. A fine little addon adoxa
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Uh, Epic screenshots.
TBH, I suspected that Phoenix is a lot smaller and provides just “mini-features”.
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@ Bas
Er, no is the short answer
@ Nova
Dynamic economy means the prices change in game on commodities depending on how much is being traded
That’s not actually a star. Cast your mind back to the rings that sit in Frankfurt and Shikoku. They were empty in the middle, always thought a jh or something should be there. I was sniffing round the unused FX in the code and found that blue shimmering thing. I added the splines from another effect by simply adding 2 HpFX hardpoints and attaching the second effect to the first.
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Hey Gibbon,
Congrats for making it into MODDB’s September spotlight! That’s no small feat!
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Uploaded a version called 1.06a to Strategy Informer as that’s where i seem to get a ridiculous amount of downloads. This version is almost identical to 1.06 but has a few fixes. Both versions are compatible with the server
Download here: http://www.strategyinformer.com/pc/freelancer/mod/38179.html
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Well done Gibbon, nice work.
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I am having a problem getting the Phoenix mod to work. I have tried running the mod via FLMM however the FLMM won’t activate it. If by an off chance it does activate it FL crashes everytime I attempt to start a New SP game. Any ideas on how to fix the problem?? Please help!!!
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are you using a fresh install of freelancer ? now what i mean by that is
1. deactivate all mods
2. go into microsoft games if dont have any other game by ms delete the whole folder . if you have other ms games then just delete freelancer
3. go into your documents section and delete the folder My Games. when that is done run cc cleaner and use the registry fix in cc cleaner also
4. reinstall freelancer male sure you are using mod manager 1.3
5. make sure you are plaqying open single player that mod was a server mod built for server use not the sp campaign. he had an open single player companion mod to go with it.
just follow those steps no patches are needed. -
Do you find any servers?