Models giveaway
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Hey SolCommand,
Just a bit of an update, managed to fix those missile launchers so that i could have them both in the game at the same time (turned out i exported them with the same vmeshdata name so changing that quickly fixed the problem). I also got your phalanx model in game and was trying (read: failing) to get the barrel to animate and spin like a gattling gun, but that wasn’t working out. I looked at the mk110 but i couldn’t determine a center point on which the barrel could rotate on to look right so gave up. Anyway, here is a screenshot of the weapons in game.
Also i looked around for some hanger ideas and came across this picture of a space ship which looks damn good, though you might like a look.
Ozed
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Bloody hell, that’s a pretty major task to recreate hangers like that. The mesh would take some serious work, nevermind texturing and lighting. Seems like a hell of a lot of effort for something a ship would slide in and out of once in a blue moon.
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Thanks for the pics. I will put them to use when I decide to start working on those hangars.
Meanwhile, the model you mentioned, I made it last night for fun after seeing on google a pic of a sci-fi building. I replicated the building and placed it in a scene of my one, figured you can use it for some planetary landing cutscenes, which is why I didn’t go all crazy on the details.http://solcommand.blogspot.com/2011/01/planetary-outpost-ua-1.html
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Had a look at a pic and I just got an idea for a new planetary base. Gonna see how this one turns out and if I like it I’ll post it here when and if it’s finished.
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I didn’t had time to work on it as much as I wanted … anyway, here it is, a new planetary base.
You can edit this one extensively: you can easily move / add / remove the landing pads, the building or the trees. You can also edit the background image and add whatever image you like, it can be with a space theme, or a forest, or a futuristic city or whatever you like.
Enjoy
http://solcommand.blogspot.com/2011/01/motary-planetary-base.html
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Oi! Go get some sleep, it’s 04:45!!
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Actually it’s 6:45 at my place
Gonna sleep in a couple of hours, first I have a few other very important things to take care of …. such as checking my emails, hunt for funny videos on youtube and a few others extremely important tasks
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How in 51st century new earth did you know i needed something like this sol?? dam… i swear you gonna get some requests soon… lol 8-)
Any other Dr Who fans noticing the awesome 51st century architecture on the hill there, strangely enough it’s almost perfect for my needs.
Your a gem m8… so glad your back
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Cheers XP & Gisteron. Well, I’m pretty sure I’m gonna make more
Meanwhile, here’s a very quick model for you just before I go to sleep. I just saw something like this in a pic I found with “google images” so I decided I’d make my own. Maybe someone will find a use for it.
Cya
http://solcommand.blogspot.com/2011/01/torpedo-platform-tua-8.html
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Thx Cata , La Multi Ani si tie.
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Terratec, sorry but I don’t really understand your question mate, can you please rephrase ?
Thank you all guys, just trying to help you all get more out of your mods
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Hey, quick question, cause I don’t remember:
does FL support textures with alpha channel ?
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Thx for the info Gisteron.
Now here’s a new planetary base.
Name: Smuggler desert camp
Poly count: 1636http://solcommand.blogspot.com/2011/01/smuggler-desert-camp.html