Please trash this msg
-
need we say more
-
After Gisteron posted the model info, it became very appearent it was a kitbash. As you can tell it’s been awhile since Ive worked with FL, I should have recognized those parts. I appreciate the permission though, I will only use it in testing since I still need to work on getting transparent polys working (notice the windows are black).
Thanks again, thats why I posted on this forum since I knew if there was a copyright problem it would be pointed out
-
Heheh…
You saying we’re a bunch of old women, perchance?
I’m sure some of us will resemble that remark!
FF - where’s my goddam ROFL button? Need to lay on that it’s humour, before some shark bites off my ar*e… rear end!
-
Haha, never , I just need the young folk to help keep my old senile self in line. I may post some pics of it from time to time though, it is a pretty cool looking ship!
-
I would prefer to avoid that if possible. MS owns FL, Chris Roberts sold them all of the rights to it in 2000. And MS has tons more money than I do to pay lawyers etc to bury me if they felt like it. This includes any models in the game, they paid for those to be made for FL and under US law that means the own exclusive rights to anything in the original game (and any content derived from it). If they wanted I doubt they would have much problem with forcing Why to hand over the model I wanted to use. Good thing MS has been nice about the whole thing since the EULA strictly forbids any modding or reverse engineering in the first place (we are all guilty of that).
@ Nexose - it wont be in my final game, I don’t have any rights to use it as far as I can tell from reading the EULA, if I wasnt so forgetful in the first place I wouldn’t have started this thread
-
i heard the early modding community recieved a declaration, to be in right to modify or add any file and use any format of the Freelancer game as long as these rights are not used for commercial purposes. if this is correct, we may mod. the EULA is older than this permission.
to the term of the copyright, i guess Mr. Roberts might have sold the permission to copy (the copyright) to microsoft, but still as he created this, he has this right, too, doesn’t he? if he does that would allow him to give these rights whomever he wishes. as he doesn’t work for microsoft anymore, there should neither be any contract he signed that could still prohibit this.
anyway, these are random thoughts, probably even irrelevant unless you really want this spaceship xD -
LancerSolurus wrote:
@ Nexose - it wont be in my final game, I don’t have any rights to use it as far as I can tell from reading the EULA, if I wasnt so forgetful in the first place I wouldn’t have started this thread
Of course i know that, i just mean that’s fun, like a jest art.
-
Hehe, it wouldn’t be the first model I had to abandon due to these problems. I simply use them for testing and put them in a test folder so I know to remove them before a release. The game engine simply logs that the model is missing and doesn’t crash. There are quite a few free models available for use so it isnt a huge loss (no offence Why485) I will simply stick with posting screenshots of the ship. If FL supported all of the texture formats my game does then I would release it with Why’s permission first. But in this case FL is missing some key texture features that would make a model release of it useless for the FL community. BTW whomever released the .lwo model is the one I’m using…
-
Gisteron wrote:
i heard the early modding community recieved a declaration, to be in right to modify or add any file and use any format of the Freelancer game as long as these rights are not used for commercial purposes. if this is correct, we may mod. the EULA is older than this permission.to the term of the copyright, i guess Mr. Roberts might have sold the permission to copy (the copyright) to microsoft, but still as he created this, he has this right, too, doesn’t he? if he does that would allow him to give these rights whomever he wishes. as he doesn’t work for microsoft anymore, there should neither be any contract he signed that could still prohibit this.
anyway, these are random thoughts, probably even irrelevant unless you really want this spaceship xDI’m not a legal expert, and not a US citizen, but I’m afraid you might be wrong here.
Two examples, admittedly not from the realm of computer games, and the first one even not from the US. Yet I find it likely they are indicative of international law:
-
There was a Dutch tv-show in which certain characters made a returning appearance. At a point, the show was cancelled. The company forbade the guys who had created the show, thought up the characters etc., to use any of it. So they made a clone show with characters reminiscent of the originals. Eventually the rights for the show were transformed to their new employer, and only at that point they could use their own creations again. (Btw the show sucked anyway - most Dutch tv is only tolerable to some degree for people suffering from severe mental retardation and/or post-lobotomy casualities)
-
Michael Jackson for some period held the copyright for all the Beatles’ songs. When Paul McCartney played one of the songs he did write himself for the Beatles, he had to pay royalties to Michael Jackson!
So, if Chris Roberts did indeed sell the copyrights to MS, he can’t use them anymore unless some special notification was made in the agreement that MS may only use his ideas, and he remains owner.
-
-
Trash this message someone please!
We’re now going round the same loop as twenty times before.
-
StarTrader wrote:
Trash this message someone please!We’re now going round the same loop as twenty times before.
Well… as they* say: L’histoire se répète
Actually I’m thinking to use that as a subtitle for my mod, to try to make it look like a good thing it’s just more of the same :lol:
*(The French mainly. And the inhabitants of Quebec, and some Louisiana Cajuns maybe)