Problem with cmp splicing or other.
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I rename my post and I delet my second post, and I’m exited because I paniced.
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Upload the model in milkshape 3d file format. I can splice it for you.
I looked at the .cmps, and I think it would be eaiser for you to group them under one group upon exporting the .cmps
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Here is the all mesh, you have just delet one group, export, ctrl z, delet the other group, export.
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Ya, I’m quite aware of how to export it Um, the issue is that only the thruster stuff is there. I want the entire model with the ship included. That way I can splice it all together for you.
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Yeah… I will do that but I prefrered to have it separatly because I dont want to touch the original model.
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I didn’t have the .mat to check to see if it worked in game but give it a try and let me know how it turned out.
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I have no model in game, so the game crash, and when I open the cmp the mat isn’t good. Here is the model with .mat http://www.gamefront.com/files/20220426/EUCamowithmat.zip
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Interesting. I just tested the .cmp with the .mat in game and it’s working perfectly. Below is a video of it.
http://www.youtube.com/watch?v=9xnMT4VKVPoSure the crashing issue isn’t something in your code or related?
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Wow freaking idiot I’ve forgotten the double C! I Damn me!
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Freestalker.fr wrote:
Wow freaking idiot I’ve forgotten the double C! I Damn me!So it all works now?
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Yeah. many thanks to you!
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Freestalker.fr wrote:
Yeah. many thanks to you!Np. Glad I could help.