Re: Effects showroom!
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http://www.youtube.com/watch?v=CrII3QnYzGA
My test of blackhole and dinamic asteroids. -
Everything in that video makes me want to throw up. xD
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Very cool! Nice work!
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Oh, how sweet is that…
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Please, dear god, somebody tell me you can produce this effect in Freelancer with that sound effect. I’ve been wanting to have an easter egg weapon like this ingame for some time. But the way the sound file works, and the effect animation works, I’m uncertain it can so simply. I’d love it if one of you, much wiser and more tallented scripter/coders, could pull this off for me. It’s a little piece of nistalgia that I’ve been missing in FL.
http://www.youtube.com/watch?v=9cXc4nW6wmw
It would be absolutely epic to see that blaring out the barrel of the Liberty Siege Cruisers cannon.
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I won’t comment on the round itself changing colour as it’s out of my experience, but the flash and music is at least possible, though playing an entire song might be a stretch.
However, if you made the gun’s firing noise a bar of the song, set the refire rate to match the length exactly, you can have one bar of the song repeating.
It’ll be fiddly, but it’d work.There’s explosions used for caps dying that flash your screen, and they could be easily linked to the muzzle flash if I’m not mistaken.
All up, it’s probably possible to do, maybe someone will find it funny enough to take the time to do it.
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http://www.youtube.com/watch?v=YmK20Jg6lZQ
My version of ending of battleship explosions. -
The Bretonian one was nice.
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[Black_Legion]Zeus wrote:
The Bretonian one was nice.Agree
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Oooh, I love the venting especially the Rheinie one does, looks awesome!
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http://www.youtube.com/watch?v=lXLlEwyEzvI
I used the effect of the sun visible in the intro to the game and did it twice. But effect does not work at a distance of more than 20 000 -
Haha, nice !