Which Mods/Patches for Extending FL SP Gameplay on Modern Hardware?
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Hi guys, sorry for the noob questions, but searched around and couldn’t really find anything concrete and the shear number of mods and patches are kind of bewildering. Anyway, I want to dust off Freelancer and give it another go. Admittedly, I’m more of a single-player guy than a multi-player one.
So on to the questions. For hardware: what’s recommended? I’ve seen JFLP and widescreen support. Anything else I should install? Anything with more complex texture and ship designs and up-to-date 3D effects?
For mods: I read elsewhere that there are mods now that add tons of new commodities/ships/ship abilities/bases etc. Is there such a mod that is used by most current FL players? I would like one that combines this with a good expanded single-player experience. Does such a mod exist? Would the Discovery and/or Rebalancing mods be good for me?
Thanks!
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Two mods that stand out for single player experience, crossfire and shattered worlds. You want to download shattered worlds v1.5 though as anything later kills single player. Looked at moddb? http://www.moddb.com/games/freelancer/mods
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if you are looking at using SWWT (Shattered Worlds) mod in SP the current version will not work with the SP mission campaign. We worked hard (ok the coders on the team , i did modelling) to ensure SP compatibility for a few versions from 1.5 to 1.6 ish. but it came to a point were we had to make sacrifices in order to make gains, SP was one of the things axed in order to really move forward on the mod. It is a brilliant mod, even though i am not so much active on the dev team nowadays i still think it is the best mod available. if you want to play FL using a mod in SP SWWT is still setup to allow open sp based game play with sp client commands (last i checked anyway) I have been inactive on the mod for the last month or so (long story) so not sure what is happening there, but i would suggest going and checking it out.
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Thanks for the great tips! I keep seeing comments about client commands and how some mods work with Open Single Player (which I can’t find on the moddb site). Can you point me to a good tutorial and how to install mods and use client commands and such? I’ve googled like crazy and can’t really find much. Sorry for the immense level of noobness. And thanks for the patience (hopefully).
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If you like Freelancer 1.0 then, here’s a link to a greatly advanced 1.0 mod that has both, SP & MP with it. However, there are no server files that you can use to run your own server at this time. There is a server up and running though, if, you want to give it a try? The SP version is good and there’s no holds barred from the NPC’s, either.
New ships, including flyable Cap Ships.
All ships are upgradable
Thrusters
Shields
Shield generators
Power generators
and more…Download and enjoy.
You can also find everything you need to run mods on the forum.
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For replacing ENBSeries btw
(while War Tides of Freeworlds not shared their code
you may try
from
https://www.assembla.com/spaces/fxaa-pp-inject/documentsEnbSeries dx8->dx9 converter must be installed
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What’s the story here then Helloween. You place only the d3d8.dll (converter) from enb in the exe? Then drop the files for this tool into the exe?
What’s your opinion on it? Better than enb? Does it double the overhead by running this and enb together?
HeIIoween wrote:
For replacing ENBSeries btw
(while War Tides of Freeworlds not shared their code
you may try
from
https://www.assembla.com/spaces/fxaa-pp-inject/documentsEnbSeries dx8->dx9 converter must be installed
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1. Download DX8 to DX9 converter
http://enbdev.com/download_convertor_dx8todx9.htm2. Download FXAA Post Process Injection Tool
https://www.assembla.com/spaces/fxaa-pp-inject/documents3. Extract contents of both archives into EXE/ folder
4. Run FXAA_Tool.exe - tweak as you wish
5. Run Freelancer
6. Give here screenshots
Yeah, better
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There is also pretty Anti-Alias injector based on FXAA:
http://mrhaandi.blogspot.com/p/injectsmaa.html
but without config gui -
HeIIoween wrote:
1. Download DX8 to DX9 converter
http://enbdev.com/download_convertor_dx8todx9.htm2. Download FXAA Post Process Injection Tool
https://www.assembla.com/spaces/fxaa-pp-inject/documents3. Extract contents of both archives into EXE/ folder
4. Run FXAA_Tool.exe - tweak as you wish
5. Run Freelancer
6. Give here screenshots
Yeah, better
For those low-end computer, what kind of setting will be better?
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Minimum AA, Minimum HDR, Minimum Sharpen without HQ Sharpen…
But better not to use this at low-end graphics cards - it may broke something.For middle-end graphics cards this fits for taking screensots only - for example for pretty presentations of your mod screenshots somewhere (better here!) at inet
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Hey.
I’m another Freelancer noob reporting in. My own question is very similar to the one asked by OP in this thread, so I decided to post here instead of opening a new thread. If that’s against etiquette here, my apologies.
My question:
Since I’m completely new to Freelancer, I want to play through the vanilla story line, while, if possible, also update the game to a more modern standards.
At the moment, Crossfire 1.9 is the highest-rated mod on moddb, so I thought about installing that for my first playthrough. Does anyone know if the original storyline of Freelancer is preserved in Crossfire?
Alternatively, if I should not install Crossfire for my first playthrough, can anyone recommend another mod, e.g. one that preserves the original story but for example updates graphics/enemy AI or streamlines the interface? You know, smaller but essential mods that improve game play without being a total conversion?
I’m sorry if those question are sort of clueless, but I tried answering them myself by going on moddb, but couldn’t really get a good idea what I should install for my first playthrough…
Finally, can somebody give me an idea what to expect of the multiplayer of Freelancer? Is it better than SP? Are there still active players? What do I need to install to get going?
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HeIIoween wrote:
…
2. Download FXAA Post Process Injection Tool
https://www.assembla.com/spaces/fxaa-pp-inject/documents
…Nice one.
TY 4 sharing.
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@oda.krell: You should make your own thread instead of trying to hijack an existing and entirely unrelated one.
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@HunterKiller: Thanks for another great tip!
@FriendlyFire: Actually, oda.krell’s post seems pretty related to my original post. As a noob, I have absolutely no idea what the posts after HunterKiller’s are talking about. I would love to know the answers to his questions as well.
Edit: Ok, so reading Helloween’s posts again, I guess it’s a way to improve the graphics on modern GPU’s? But what’s this ENBSeries that he is talking about?
And one last addition: What is the general consensus on Jared’s FL Patch? Is that considered a must-have now? If so, do I install it with Crossfire or FlyByU’s?
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General rule of thumb, if you install a mod, don’t install any patches, the mod will include all that you need. You also run the risk of writing over modded files and breaking the mod.
As for enb series. Freelancer is an old dx8 game, enb can be used to apply some dx9 effects like bloom and colour correction. Most modern mods include a version of it.