[Star Citizen News]Chris Roberts announces new Space Sim "Star Citizen"
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That’s great news. I wish I had the chance to learn more but haven’t been able to access anything other than a screwed up european pledge site for the last couple of days.
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“freelancer 2” only can be Freelancer 2 if there are nomads and jun’ko and trent, if not it can’t be called fl2
anyway, the graphics look really atractive -
Been burnt way too many times by games like this, so I’m not exactly excited, but I am looking forward to seeing what comes of it.
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I also notice nothing about multiplayer.
I believe this game is a remaking of Starlancer …… And I don’t like military things.
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NeXoSE wrote:
I also notice nothing about multiplayer.I believe this game is a remaking of Starlancer …… And I don’t like military things.
Multiplayer is mentioned quite explicitly, actually.
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Bobthemanofsteel wrote:
NeXoSE wrote:
I also notice nothing about multiplayer.I believe this game is a remaking of Starlancer …… And I don’t like military things.
Multiplayer is mentioned quite explicitly, actually.
Thank you for correct me, i must miss that part. But… i still not like military things very much. Hope i can get something to do when i actually play it.
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why do people keep saying things arent a certain way that are clearly mentioned either in the video or in the surrounding media of this project….
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They have already said trading and empire-building are all in. Seriously, as Hidamari said, read the bloody descriptions before jumping on the hate train.
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Combination of over-reach and under-funding is a recipe for wipe-out. I hope it comes to pass, in some form or another, but I’m not getting excited about it. I’m jaded on this stuff.
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I’m sure they’ll make it happen in one form or another. Bare minimum they seem to have a plan for a solid movie like storyline for singleplayer/ co-op, probably could make that happen on the next gen consoles as well as pc I would imagine if the bigger plan fails. I have faith.
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“Hardback bound 42-page Engineering Manual for Modders”
is buried in there so maybe -
And that modding handbook you get when you choose the “Freelancer” pledge tier, which is a nice touch.
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w0dk4 wrote:
And that modding handbook …lets hope that it wont be just a CE-blueprint-artbook
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The definetly have my support i am gonna buy Wingnut package
Btw its not just military based you will be able to be anyone u think pirate, mercenary, bounty hunter, trader, explorer just like freelancer. So if you are really true freelancer fan you wont hesitate to support tis and give your pledge. Open your wallets boys and become hero we signed many petitions for next freelancer sequel now its time we show how bad we want it.
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So… I have some questions:
When you made the pledge which one did you choose?
-White Citizen
-Green Citizen
-Bronze Citizen
-Silver Citizen
-Gold Citizen
or are there even folks among us going Platinum and Titanium?And how are the Golden Tickets related to this? If I had the cash I would have gone with the Freelancer package (Bronze citizen) but I’m seriously considering the Green Citizen Card because of:
*Digital game soundtrack
*Digital map of the game universe
*Digital 42-page Star Citizens manualAnd something tells me the digital map and Galactapedia are somehow related… That being said, it looks like they will reach their pledge goal well in time. I check yesterday and it was at $600,000. Now it’s at $700,000. I hope this is a steady stream of money for another week. That would put them in a safe spot.
*I just noticed this:
“- Yes, you will be able to upgrade your pledge.”
Well then, I will go with the Green Citizen and hopefully upgrade my way to Freelancer/Bronze Citizen by November. :lol:Next step: Figuring out how to raise the money to run a game like that one. :lol:
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The Cinematics trailer looks amazing, but except the FL02 on the hull the rest of the video is a Wing Commander homage.
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If this one takes a parallel niche along freelancer for me it’s gonna be good, but if doesn’t it’s gonna be amazing! Cuz freelancer will remain inimitable :x
I won’t be believing in this game, too early, especially front strongly marked MMO propaganda. They can just waste all their resources for making another web-based entertainment application like thousands around and nothing for old-school players will be left. Twony-fourteen will show.
Sorry for krookiz-crooked english
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I’m in doubt in Freelancer pledge because i don’t know whats really in it.
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Just preordered
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You guys seriously need to watch his GDC online presentation on gamespot:
http://www.gamespot.com/shows/gamespot-live/?event=roberts_space_industries_gdc_panel20121010
It answers a lot of the questions. Also it shows some early gameplay and he also talks about the flight model which is very similar to Freelancer (you can slide like with engine kill), only that it is more sophisticated.
Also, one slide specifically states “Modded, private servers” and he keeps refering to Freelancer throughout the whole presentation.
edit:
The only thing that makes me skeptical is the implementation of the persistent universe. Apparently the persistent universe is like a giant matchmaking system and the actual encounters with other players are managed within “battle instances”.
Will be interesting to see how it will actually play, look and feel.
29/127