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Freelancer Full-HD (download on first page)

Scheduled Pinned Locked Moved Freelancer Mods
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  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #1

    I have moved the download to dropbox to avoid problems with advertising (02.19)
    0.1 Version for Vanilla. With some Patches, Planets and Commodities.

    Textures only, for using with other Mods. Just unzip and replace by yourself.

    [URL=https://www.dropbox.com/sh/njrf6uw1icsw6md/AADqXq26ZkXrnS_uJblwJU7oa?dl=0
    ] [URL=https://www.dropbox.com/sh/njrf6uw1icsw6md/AADqXq26ZkXrnS_uJblwJU7oa?dl=0
    ]

    Using with other Mods can cause errors.
    Plaese read the FullHD-copyright.txt
    Please tell me here if you found some Bugs, if possible take
    a Picture of them and post it here, you
    have suggestions or you want to contribute something.

    http://www.youtube.com/watch?v=BS72kjdyDUA
    http://www.youtube.com/watch?v=m_XEm-8OMw0

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    0
  • SkottyS Offline
    SkottyS Offline
    Skotty Wiki Contributor
    wrote on global:last_edited_by,
    #2

    Sehr gute Arbeit!
    I do see your effort in creating new textures for effects and bases.
    The only thing I really dislike is the black design of spacestations. It is already very dark in space, so changing them to black makes them even worse to see. Besides that the white/grey colour on the space stations is used to reflect the sun light.

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    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #3

    Danke Skotty, auch für deine Hilfe mit den LOD´s.
    Yep its looks a litte dark in the Movie, ingame its looks a little
    different. More shiny and bright. To the case, it can be corrected by enb slightly 🙂 Or there later will be another version with white colors.

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    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #4

    Version 0.1 is done, scroll up to the first Post or click here.

    1 Reply Last reply
    0
  • ? Offline
    ? Offline
    A Former User
    wrote on global:last_edited_by,
    #5

    Malware

    1 Reply Last reply
    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #6

    HeIIoween wrote:
    Malware

    What are you talking about !? It’s a self extracting .rar Archive.

    1 Reply Last reply
    0
  • W Offline
    W Offline
    WhiskasTM
    wrote on global:last_edited_by,
    #7

    It’s all about direct links to exe, ppl used to think “never download exe”. Better pack as .rar/.zip.

    Downloaded, textures are the biggest part, omg! Thnx a lot.

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    0
  • ? Offline
    ? Offline
    A Former User
    wrote on global:last_edited_by,
    #8

    Just malware site again - nwm. Click at white arrow with green download - for those who don’t know

    1 Reply Last reply
    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #9

    HeIIoween wrote:
    Just malware site again - nwm. Click at white arrow with green download - for those who don’t know

    Oh sorry, now i see what you mean. Im using AdblockPlus - Plugin for Firefox and see rarely all these banners. I post an Pick in the first Post where to click for download, regards.

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  • cvekiboyC Offline
    cvekiboyC Offline
    cvekiboy
    wrote on global:last_edited_by,
    #10

    [d]Malware[/d]? 8-) I would say Marvelous! 😄
    Best ENB config I saw so far!!!
    Textures are great, and space looks so real, similar to those Unity projects.
    Anyway, I hope you continue the work.
    Noticed a minor bug that would like to be corrected.
    Its the smallstation1_old solar docking doors.

    Once more - hat down! 😉

    1 Reply Last reply
    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #11

    sumanuti wrote:
    [d]Malware[/d]? 8-) I would say Marvelous! 😄
    Best ENB config I saw so far!!!
    Textures are great, and space looks so real, similar to those Unity projects.
    Anyway, I hope you continue the work.
    Noticed a minor bug that would like to be corrected.
    Its the smallstation1_old solar docking doors.

    Once more - hat down! 😉

    Thanks Sumanuti, yes i will bring it to Version 1.0 and while replacing most. Btw you can take one Pic of the bug which you mean or what need be corrected and post it here please. Regards

    1 Reply Last reply
    0
  • V Offline
    V Offline
    vardex
    wrote on global:last_edited_by,
    #12

    After I install I the server list is blank and I cannot connect!
    Vardek

    1 Reply Last reply
    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #13

    vardex wrote:
    After I install I the server list is blank and I cannot connect!
    Vardek

    Yeah like i sad it can cause some errors with other mods.
    I will bring the v0.2 so fast i can and including the global-server-workaround. But so long please use this Full-HD-GLS-Patch.exe. Tnaks you, regards.
    PS. use with other mods online, only at your own risk. You can be banned because it is wrong settings.

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    0
  • cvekiboyC Offline
    cvekiboyC Offline
    cvekiboy
    wrote on global:last_edited_by,
    #14

    http://www.youtube.com/watch?v=wqnxfnbKj_M

    1 Reply Last reply
    0
  • R Offline
    R Offline
    robocop Historic Supporter
    wrote on global:last_edited_by,
    #15

    Can you make it so that it’s independent of the JFLP mod? Kinda like Hunor’s starsphere mod where the only thing it affects is the base files?

    I know our mod incorporates a number of JFLP plugins and I’m having issues with each mod overwriting each other’s files. Most notably the dacom.ini file but there may be others.

    Otherwise it’s beautiful. And, the above issue is so minor it may not be worth your effort to do. We will not be including it in our mod as our mod would just become too big but, I’d like to provide a link to it so that our players can have it as an option.

    Including the HUDShift and TurretZoom plugins conflicts with the way we edit dacom.ini.

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    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #16

    http://www.youtube.com/watch?v=m_XEm-8OMw0
    @sumanuti: I have looking for this bug but i dont found it. It is mix of several mods maybe? Please try it with an fresh vanilla instal and remove the old Accts-Folder. Other thing what you can try is solar_mat_dockable02.mat, there is a node with the name “stanums_2side” as Type -DcDtEtTwo. Try to delet this “Two” maybe it helps. I am not sure for what this “Two” there, but it was from original, so i leave them. If you found the fix pleas call me what was the problem! I cant help you at now because i cant see this bug on my PC, sorry.

    PS. Someone has this error also ?

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    0
  • ? Offline
    ? Offline
    A Former User
    wrote on global:last_edited_by,
    #17

    I have copied only textures. Sorry guys - tested disco because not want to ruin other mods installed at my pc 😉

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    0
  • cvekiboyC Offline
    cvekiboyC Offline
    cvekiboy
    wrote on global:last_edited_by,
    #18

    Well, its vanilla station_small_a_lod.cmp base, and except double existing LODranges & quadruple existing LODranges hacks + fuses on base, nothing is changed.
    However this FLSpew logs:

    WARNING:General:Unable to create material 'stanums_2side' ('DcDtEtTwo', 'DcDtEtTwo')
    ```and wall of:
    

    WARNING:General:flush_stream_source: D3DERR_INVALIDCALL

    
    Its possible also that my config (that sucks) which is onboard graphic powered, makes mess, and OS that I hate so much!
    Few things I can't run properly (UTF Editor, MAT files, FLMM crashes, …), so you need confirmation from others is for them same.
    1 Reply Last reply
    0
  • H Offline
    H Offline
    Hrimthur
    wrote on global:last_edited_by,
    #19

    sumanuti wrote:
    Well, its vanilla station_small_a_lod.cmp base, and except double existing LODranges & quadruple existing LODranges hacks + fuses on base, nothing is changed.
    However this FLSpew logs:

    WARNING:General:Unable to create material 'stanums_2side' ('DcDtEtTwo', 'DcDtEtTwo')
    ```and wall of:
    

    WARNING:General:flush_stream_source: D3DERR_INVALIDCALL

    
    Its possible also that my config (that sucks) which is onboard graphic powered, makes mess, and OS that I hate so much!
    Few things I can't run properly (UTF Editor, MAT files, FLMM crashes, …), so you need confirmation from others is for them same.
    

    Please try this smatd02.rar, have changed the Type for “stanums_2side” to (DcDtEt). Thanks for the tip, the Warning from ENB sucks, dont realy know what i do with this but i try to fix it. I have already tried other ENB´s versions, unsuccessfully. I saw at Crossfire, they turn off the FLSpew.txt, maybe i find the way to do this also 🙂
    Call me if the “new” MAT works. Regards

    1 Reply Last reply
    0
  • cvekiboyC Offline
    cvekiboyC Offline
    cvekiboy
    wrote on global:last_edited_by,
    #20

    Works m8! Brilliant. 🙂
    For the FLSpew thing, maybe someone with plugin (cough adoxa cough) can prevent logging those errors.
    For now, maybe as an option only to use it (at own risk).

    1 Reply Last reply
    0

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