Lan Server issue
-
Hello!!
Well you did perhaps everything, lot of work.
This problem usually has one or more of 3 causes, assuming that you have already installed the GLS workaround patch (not sure if it is needed for LANs though).
It is possible that you undid one fix when doing another, I’ve done that more than once in troubleshooting complex problems!
1: Freelancer.exe, FLServer.exe or DirectXPlay8 Server not being passed (by firewall, but yours is off?). If you want it on just allow exceptions and make these exceptions. The difficulty is Windows doesn’t always open the warning window to let you unblock them, it may take several reboots and retries.
2. MS Security Essentials (Win7) or some antivirus programs including Symantec and MacAfee. Avast and Antivir and AVG are usually OK but can cause lag. (yours is disabled?)
3. IPv6 on XP machines. Switch to IPv4 if yours are IPv6.
Have you tried running both FLServer.exe and Freelancer.exe on the same machine? You need to have a working network connection to do it, XP needs to see a hub or router. Win 98 did not care but XP does, and I think 98SE also wanted to see a hub or router, can’t remember for sure what I was running though (whether I went from 98SE to XP or from 98 to 98SE, it was some years ago).
There’s a thought - remove the x-over cable and connect through a hub with a normal patch cable.
I no longer have a hub, but my machine needs to have our wireless router connected to work.
And let us know if you manage to fix it?
Good luck.
-
HI there, thanks for the reply
As with my windows 7 issue and TCP ver 6, I disabled TCP ver 6 on the xp machines and it worked 100%. Dunno why I didn’t of that before
So glad that it’s all working and can enjoy some awesome Freelancer fun.
Thanks again for taking the time to reply.
Regards
Maplassie.
-
StarTrader wrote:
This problem usually has one or more of 3 causes, assuming that you have already installed the GLS workaround patch (not sure if it is needed for LANs though).It’s not needed.
-
Great!
Glad it wasn’t a new and more difficult problem.
-
How did you deactivate ipv6 without screwing the internet connection for Freelancer? I did that to try and run a server on my computer and I freeking killed the crap out of my internet connection for the game aand the server still didnt work, and when I tried to fix it there was no way to restore original parameters, had to reinstall windows to get it fixed, since I’m a bit scared to fumble around with the registry without being sure it will work right on Windows 7 Ultimate 64 bit
-
Hi,
I got sort of same issue and this Microsoft’s explanation to deactivate TCP/IPv6: http://windows.microsoft.com/en-us/windows7/change-tcp-ip-settings works fine.
But after getting Freelancer server running and creating a new character, I can’t get out of Planet Manhattan as the server colapses :?Any help?
-
Although I´m not really a “Bill Gates-Fan” I had good experiences with the official “Microsoft Fix its”… it was around number 50410 or something like it. The best part is: There are Fixits to undo the changes aswell.
The crash-issue sounds to me like a missmatch between server and client…
-
No way Adoxa, you’re just ripping the piss now! Legend.
This needs to be like stickied or plastered all over the place or something.
-
Question: does this patch make it redundant to deaktivate IPV6 on server and/or client ?
would be AWESOME !
second question:
is the “alternative method” ( to patch freelancer.ini) a way to make glsworkaround.dll redundant ?would be awesome too !!!
´cause this would be my next thing on the list for my update-patch for ENIGMA V.4 ATGGreetings J.R.
-
Question: does this patch make it redundant to deaktivate IPV6 on server and/or client ?
Yes (at least, I was only testing a local server, where the client seemed to see both v6 & v4 addresses, so I just ignored the v6 one).
is the “alternative method” ( to patch freelancer.ini) a way to make glsworkaround.dll redundant ?
Do you mean using “hostname = gun.fllistserver.com”? That’s all I’ve ever used (and is what JFLP does).
-
Great !!!
Updated the mod and released the new version.
http://the-starport.net/freelancer/forum/viewtopic.php?post_id=57408#forumpost57408Thank u very much for the reply !
Have a nice day m8