Hack-Offsets for assigning HP Type to "Armor" objects
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For the Cloaking Devices there are by now a few possibilities to exchange their Internal Equipment type to put them on a few HP slots like Thruster or Counter Measure.
Is anyone having an information on Armor items and offsets there?
I could imagine putting them as well on HP Slots like Shield Generators could be sufficient, or Thruster or such.
On that note: The Cloaking Device offset change in the Wiki notes a specific Hex-value for the other HP Types. Is there a known list of those, so I could possibly have more than just those 2 or 3 options given in the Wiki? -
Armor offset is at 139AF8 (same bytes as cloak). The only other two options are:
50D426 - MineDropper
D0DE26 - CargoPodand I doubt CargoPod would work. ShieldGenerator won’t work (without a plugin), that needs data that Armor doesn’t have (the type of shield).
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Thank you very much, black magician from the outer space!
Truly, even that is more than enough. Better than no HP type at all. How do you do this sort of stuff? -
Reminds me when I tried to figure out the data structure of another game’s save-game files and after staring at it for an hour suddenly saw it all fall together and could write a program for it.
Anyway, I’ll go and add those information to the Wiki as well.