Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
I’m trying to make the ge_prison ship more maneuverable yet less susceptible to being spun about whenever it hits a stationary object (or smaller ship).
I’m looking for a good tutorial on how to accomplish this. Any suggestions?
R
Try messing around with these entries steering_torque = rotation_inertia = angular_drag = linear_drag = nudge_force = mass =
http://forums.seriouszone.com/showthread.php?t=55250