CapShip Maneuverability
Locked
Conventional Modding
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Iām trying to make the ge_prison ship more maneuverable yet less susceptible to being spun about whenever it hits a stationary object (or smaller ship).
Iām looking for a good tutorial on how to accomplish this. Any suggestions?
R
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Try messing around with these entries
steering_torque =
rotation_inertia =
angular_drag =
linear_drag =
nudge_force =
mass = -
6 Sept 2008, 15:52
3/3
7 Sept 2008, 00:29