Starlancer Ship Packs
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Piccie by Tunicle, thx m8There are 10 models in this pack which feature,
**Azan
Basilisk
Haidar
Karak
Kossak
Lagg
Sabre
Salin
SaracenBONUS
Thunderbolt**All models have dds. textures which considerably reduce the overall file size. None of them have been hardpointed. This i will leave up to you. Some experience necessary
All models extracted from Starlancer and converted to Freelancer by Gibbon
DOWNLOAD HERE : http://www.mediafire.com/?qz1dyleonfz
There are 14 models in this pack which feature,
Coyote
Crusader
Grendal
Hades
Mirage
Naginata
Patriot
Phoenix
Predator
Reaper
Sai
Shroud
Tempest
WolverineAll models have dds. textures which considerably reduce the overall file size. None of them have been hardpointed. This i will leave up to you. Some experience necessary
All models extracted from Starlancer and converted to Freelancer by Gibbon
DOWNLOAD HERE : http://www.mediafire.com/?22jjmokumnj
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;D ;D nice work gibbon ;D ;D hehe and a new thunderbolt sweet
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Nice work indeed, but where to download it?
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Thanx again Gibbon ;D
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Nice work
TY 4 sharing.
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@ F!R…
Im about to HP the Coalition ships and .sur em… you want when im done m8??
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Thanks for the shippacks Gibbon!!!
@ Xarian_Prime
Any way you could HP and .sur both ship packs and post them? I have Hp’d the Alliance shippack and started the coalition pack, but I can’t do .sur files. I’ve tried before and it just doesn’t happen.
So, any chance at all?
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With regard to the surs, custom ones are nice but i tend to use original FL ones for the fighters and resize them using the FL Model Tool. Bigger things are a different matter like capships and bases but you can normally get away with standard ones for the fighters. I don’t know anyone whose done custom surs for these ships yet
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doomlanky wrote:
My only probem with the .sur files is for some reason they never show up in my HardCMP, so I don’t know what they look like till i get ingame and see if its anything close.I don’t know why its never worked for me.
Maybe you have something on this:
‘S’ = Display sur file data if loaded (on/off) : default = off
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OMG… that was a while ago doomlanky… I’ll see if i can seperate em from Hobbes models (i used both to make the starlancer section of my mod)…
A little busy at moment in RL though… but will get to this if ye still need them latter this week
oh… lol, that’s a yes but ye gonna have to wait a week or so though.
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Ok, those aren’t problems with the ships or mat files. Each ship has one individual dds texture which i can guarantee works as i have all these models working without any problems.
Are you using a sur file with those models? Have you set the lod range to a reasonable distance? I have mine set to 0,9999 which covers any visilbilty issues. None of them are hardpointed so anything hardpoint related is down to you, assuming you hardpointed the models. There is also a good chance the models need resizing as i just exported them from milkshape without doing any size comparisons.
These ships are not plug and play but for more experienced modders who wish to use them. The intention was always to let other modders hardpoint and size the models to their taste, as i’ve done with them myself as we all have different opinions on where guns should be mounted etc