CTD near bretonian battleships
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A couple of questions…
Is it a base or a purchased battleship?
Does your battleship have hardpoint classes defined, and if so does it have weapons mounted that those hardpoints support?
If it has modded weapons, could be something wrong with your ammo / projectile effect.
Let us know more about the ship and its loadout so we can get a handle on your problem.
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is it battleship york? i know the issue was fixed in the latest quick fix patch, but makes ure your loadouts for the battleship match both client and server side yo. =]
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@cheese:
is it battleship york? i know the issue was fixed in the latest quick fix patch, but makes ure your loadouts for the battleship match both client and server side yo. =]
Yep, york and norfolk. I’ll look into this patch then…
StarTrader, it’s just vanilla battleships, nothing changed.
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Sounds like a loadout bug, does the server or the client run on the sdk and the other with vanilla louadout?
Than that’s the problem as the SDK loadouts aren’t 100% compatible with vanilla, not sure how it is in the sdk1.5 but i know from one of my mods that the sdk1.3 special_loadouts.ini from the ships folder and the loadouts.ini from the solar folder is NOT compatible with the vanilla ini’s.
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Well thats exactly the bug we had a year ago
As far as i know its only the loadout for the bretonian bs, just use biniQ to decode your vanilla ini and copy and past the loadout into your serverside ini and the bug will be fixed.Regards
Mind