Opening SP locked jumpholes and gates for MP
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I too wish to help to stay this resource alive and if you not against I place such tutorial
Yet another one solution for those who have users with auto-locked SP gates.
For example if you want to open gate New-York - Magellan and back, simply do this:
in li01.ini:
[Object]
nickname = Li01_to_Iw03_01 ;<– change nickname from Li01_to_Iw03 to Li01_to_Iw03_01
ids_name = 260910
pos = -16055, 0, 85125
rotate = 0, -30, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Iw03
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_n_grp
difficulty_level = 3
goto = Iw03, Iw03_to_Li01_01, gate_tunnel_bretonia ;<-- change this Iw03_to_Li01 to Iw03_to_Li01_01
loadout = jumpgate_li_01
pilot = pilot_solar_hardestin Iw03.ini:
[Object]
nickname = Iw03_to_li01_01 ; <– change Iw03_to_Li01 again to Iw03_to_Li01_01
ids_name = 260810
pos = -7706, 0, -11055
rotate = 0, 110, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li01
jump_effect = jump_effect_bretonia
ids_info = 66145
behavior = NOTHING
difficulty_level = 5
goto = Li01, Li01_to_Iw03_01, gate_tunnel_bretonia ;<-- and change again from Li01_to_Iw03 to Li01_to_Iw03_01
loadout = jumpgate_co_01
pilot = pilot_solar_hardestNow you have always working Magellan<->New-York Gate
You may operate it (close or open) by this tutorial:
http://the-starport.net/index.php?option=com_smf&Itemid=26&topic=271.0or by Dock_Restrict_Plugin with FLHook Plugin Version