Freelancermodstudio
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if this helps i found this http://code.google.com/p/freelancermodstudio/
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Built in C#, apparently started towards the end of March by stfxmail.
I won’t believe it until I see it ::)
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Sounds like it’ll take all the fun outs FL modding… " no .ini coding needed…"
Bah!.. burn it… Blasphemy… and all the above… lol…
Would help though… i mean we could always use a tool that alters everything easy… just for those “big runs”… when your
re-doing shields… or powerplants… I use the INI “FLIniEditorv144” for this… but it can get a little messy… something like that but with a “cleaner” interface would be excellent for new modders and crazy ppl like me who like to change things monthly… -
I just use Excel and FLDev
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… btw …a little off topic … but ever had a look at the ‘terms of service’?
….4. PROPRIETARY RIGHTS
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Your Rights…. and you are responsible for protecting those rights, as appropriate. By submitting, posting or displaying Content on or through Google services which are intended to be available to the members of the public, you grant Google a worldwide, non-exclusive, royalty-free license to reproduce, adapt, modify, publish and distribute such Content on Google services for the purpose of displaying, distributing and promoting Google services. Google reserves the right to syndicate Content submitted, posted or displayed by you on or through Google services and use that Content in connection with any service offered by Google. Google furthermore reserves the right to refuse to accept, post, display or transmit any Content in its sole discretion.
You represent and warrant that you have all the rights, power and authority necessary to grant the rights granted herein to any Content submitted. ……
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@F!R: I knew that, thats why I use xp-dev.com
@topic: looks like an great project