Duplicated faction
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Is it possible to make a duplicated faction?
For example: I want to make a duplicated br_n_grp, so that it will have the same name, relations with other factions, different ships, will not show on replist.
I am sure everything above is possible, except the rep effects….is it possible to make so that rep changes with one faction will result in the same changes with the other(duplicated) one??
For example, I kill an npc and get same reputation loss with both factions. So that I can’t differ them ingame.Guess it should be possible, still not sure.
Thanks.
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Yes, while I’ve never wanted to do anything like this… I think it’s entirely possible if the empathy and initial world setting match (with the exception of the references to eachother, which should be max positive).
Also, if you want to remove the duplicate off of the rep list you will need to go to the offset 0x143C58 in the common.dll. Once you are in there, replace one of the existing factions like fc_q_grp or fc_ouk_grp with your nickname. Warning, ensure your replacement nickname is the same number of characters as the faction it is replacing.
I hope this helps.
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Yes you can as long as the nickname is different. To hide the rep you need just to undo the disclose rep tip by editing common.dll and changing for example the order (fc_or_grp) to your br_un_grp or whatever you want to call them (starts at Offset 143C58, you will see the hidden rep faction names there).
'Course I’m talking through my hat, cos I haven’t actually done it - but then…
…has anyone?
Heheheheh.
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Warning, ensure your replacement nickname is the same number of characters as the faction it is replacing.
Not necessary, tried. Replaced fc_uk_grp with br_n_grp, had to add one extra 00 after it though. So maybe it is even possible to add there some new factions, while keeping this faction district the same size, cos altering the size of that district while keeping common.dll the same size makes FL not working.
I think it’s entirely possible
Nice to hear that.
Thanks for replies.
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Warning, ensure your replacement nickname is the same number of characters as the faction it is replacing.
Not necessary, tried. Replaced fc_uk_grp with br_n_grp, had to add one extra 00 after it though. So maybe it is even possible to add there some new factions, while keeping this faction district the same size, cos altering the size of that district while keeping common.dll the same size makes FL not working.
New faction nicknames can be any length as long as they end with a 0x00 and start at the location of the nickname being replaced.
Unfortunately, there doesn’t seem to be any way to add more factions to the list without some more involved editing of the DLL (I’d personally make another DLL that takes over the storing of the nicknames and the nickname list). -
(I’d personally make another DLL that takes over the storing of the nicknames and the nickname list).
So M0tah, you mean it’s possible to add to this list of non-displaying factions new factions without replacing those already there by creating new .dll?