Ship Garage
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No, I’ve done the THN that allows display of it, but haven’t figured out how to get the market screen to take extra buttons.
And In answer to previous posts, it’s just an Opinion. What I think of the FL Community and the mods that come out of it probably isn’t relevant, yet you continue to get fairly worked up about it. One issue I thought I might raise is that this place is afraid to Criticise
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This is similar to the whole Cold void situation again. I think we should stop this RIGHT now, or at least take it to PM’s, this guy has asked a question and it’s starting to turn into a Flame war, what is the point of it?
Anyway, would it be possible to store the ship ‘garage’ client side, and use say a .*FL file to store the data, much like in SP to load a game. Then there’s the issue of cheating, which I suppose you could use a hashcode or something like that to see if the file has been changed whist the character hasn’t be connected to the server, if it has then delete the character…
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Thinking about this from a different angle.
Did anyone get past the 3 ships for sale per base?
m0tah found the hex values for it but its heavily bugged out… so far its still impossible
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Can FLHook change client files as well?
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I have not seen or heard of an FLHook version which modifies client files…
I personally would consider such tools a violation of my privacy, who knows what such a program could be accessing - not like I don’t trust FLHook developers, but I’m sure closed source plugins may prove a problem…
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Eh…maybe then this is possible, familiar to my idea about the multiple ships per character…
(Via command some client files get overwritten, so for instance “/viewships #2” etc. pp.)
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Thanks guys on all thinks. I hope that one good coder in the community now relise the real need of players and that
we will see one day mod or somethink that will give us more ship per character. And this thing about moding and
other thing here, what some people write, it is not a problem. If you don’t give some rispect on other work, they won’t respect your either.
This is normal thay you allways found one or two that are the best and that they think that are the smartiest, bether than all other people. But that kind of people must know that allways is someone smarter and better and etc. then they.This subject is closed. Thanks on your post, good or bad.
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MortyPorky wrote:
Thanks guys on all thinks. I hope that one good coder in the community now relise the real need of players and that
we will see one day mod or somethink that will give us more ship per character. And this thing about moding and
other thing here, what some people write, it is not a problem. If you don’t give some rispect on other work, they won’t respect your either.
This is normal thay you allways found one or two that are the best and that they think that are the smartiest, bether than all other people. But that kind of people must know that allways is someone smarter and better and etc. then they.This subject is closed. Thanks on your post, good or bad.
I am pretty sure this is borderline flame, which is completely unnecessary. This negative kind of statement is precisely what we do not need - I have seen no evidence of somebody claiming they are “the best” or “the smartest” in this post, so please don’t insinuate it.
Other than that I stand by the fact that this will be a positive and perhaps the next logical step in hooking Freelancer!