Help with new addon with TNG please
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Hello guys
Im here to ask for help from anyone possible
With a addon to Tng thats pretty much is going to add new ships to tng to revive it.
now me and my friends have been working on thought we had fixed it from not crashing at start up. but it sitll does that. And were not even sure why we spent hours and hours trying to fix it without luck
so im hoping if someone could have a look at the file and see if theres anything that you notice wrong and im hoping fix it for us?
I would be truelly greatfull too
Karl
Heres the download to anyone that wants to help us
http://www.filefront.com/14367145/Aur … on%20V3%20Beta…zip.flmod
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Eh…wasn’t there a tool called Error Checker from Lancer Solorus? Might be worth a try.
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I can’t even get it to decompress, downloaded it twice…
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Tried with 7-Zip? I didn’t download the file, but I know 7=Zip makes weird .zip files sometimes.
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Tried both… says invalid archive
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i think filefront messed up the download and corrupted it wierdly
Heres the new download hoping its not corrupted -
Could you plz provide a ship arch that isn’t BINI’d?
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TNG has a hacked EXE allowing
prices over 9,999,999 like….
[Good]
nickname = oracle_hull
category = shiphull
ship = oracle
price = 350000000
…?
And is your modinfo.dll
added to the [Resources] in freelancer.ini? -
F!R wrote:
TNG has a hacked EXE allowing
prices over 9,999,999 like….
[Good]
nickname = oracle_hull
category = shiphull
ship = oracle
price = 350000000
…?
And is your modinfo.dll
added to the [Resources] in freelancer.ini?Yup modinfo.dll is added to resources too.
And we still get a crash at Start of freelancer but it crashes at where your just about to get to the FL menu.
No idea why though
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FLSpit gives no useful error?
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Lancer Solurus wrote:
Could you plz provide a ship arch that isn’t BINI’d?If thier Reynen’s original files then they’ve been recompressed in such a way as to stop ppl from using BINI to decrypt them, TNG is that old it was before all of the current anticheats, so this was Reynens way of stopping cheaters :P.
FlSpit is a script that removes the errors from FlSpew and sticks them in a new file, thus allowing you to see the errors without all of the rest of log entries getting in the way.
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Think I just found the problem, the shiparch.ini is encrypted, but you’ve added the new content to it in an unencrypted format, basically you’ve f***ed the shiparch as you can’t have both formats in a file.
To work on TNG you need Reynen’s own unencrypted .INI files, or figure out how to break the encryption on them yourself.