Models giveaway
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Have fun using it
Seems like I could use a hand with an older model of mine guys. I found this one lurking on a long forgotten server which I used some years ago and I tried to play around with it so I could post it for public download but it seems itās got some errors and unfortunately my software crashes every time I try to edit it. All I can say about it is that I used the error checking tool on it and it tells me the mesh has about 10 errors but thatās it, I canāt do anything else to the model or the software freezes and eventually crashes. Iām pretty sure this could be an easy thing to clear out in another software so if you guys have a few minutes of spare time Iād appreciate if you could take a look at it and see if you can fix it, if itās an easy fix ā¦. otherwise, if the mesh is really screwed up and it would take too long to repair, well, let me know so that Iād throw it at the garbage and be done with it.
Hereās the link to it:
https://skydrive.live.com/?cid=5D0715049236D05B&id=5D0715049236D05B!724
Itās the one called āBlackstar Errorsā. -
I had no trouble converting it, catch me on skype and I will send u the FBX model. Lightwave didnāt like it though but it did load it up.
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Hey guys. I just released 2 more WIPs for download if youāre interested in them. They are not textured but they are fully uv-unwrapped:
http://www.solcommand.com/2013/03/saya-new-wip.html
http://www.solcommand.com/2013/03/kai-new-wip.html -
Youāve got some real sweet looking ships there Sol, fair play like. Are they all textured models?
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Well mate, as I said on their pages, they are UV-mapped but I have not made them textures yet.
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I got an idea for ya Sol, something i think many of us would absolutely adoreā¦ and your style would be well suited.
A Gunstar (From the last starfighter)
Or at leastā¦ your take on one. just throwing that out there
Fine work as usual matey
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Are you referring to this ?
http://www.igorstshirts.com/blog/conceptships/gunstar_concept_ship.jpgThatās ONE UGLY SHIP ! Couldnāt you pick something sexier ?
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There is a pretty good Gunstar in the Redemption mod by ColdVoid, textures are a bit bland but the geometry is good (for its time)
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I already have such a model (almost) but Iām reluctant to start the texturing work on it
Here it is:
http://www.solcommand.com/2013/02/update-on-wip-ship-pack.htmlThereās 1 ship hull and everything else is detached so it can be moved / removed / added / edited at will:
- wings
- engines
- sensors
- cargo boxes
- robotic arms
- pipes / cables
- armor plates
- etc.
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Two ultra low poly ships with 3 texture variations:
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I was impressed with this design also when I saw the concept art. I realized I could do this with very few polys thus I could have a cool very-low-poly ship so I went on and made it. I imagined it could work well (in my mind) as a drone-type interceptor.
Anyway, hereās another design I made yesterday. There are 19 low poly building designs made to use a single texture so you can easily apply your materials to make the towers have a more tech* look or whatever you wish.
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omg, i was searching for cities for ages, grabbed everything i could - thanks so much!
one request is left - would it be possible to get the above city block (the first one) on a citylike surface as a seamless model - to put the blocks together on a planets surface?
something like this
CB CB CB CB CB
CB CB CB CB CB
CB CB OB CB CB
CB CB CB CB CB
CB CB CB CB CBwhere CB would be your Cityblock and OB another one (with a station to land on for example). This way a complete City could be build with only 2 cmps
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I love it ! Looks great within the game ! The specular really adds to the Landerās look.
Daywalker, thatās actually something anyone can do mate. Just arrange the towers in whatever combination you wanna put them in any scene, thereās no need to create an additional modular scene setup when the towers themselves are basically modular (since theyāre separate objects). So you just take the 19 towers, clone them how many times you want and then arrange them manually around your main base model and youāre done.
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yes, i know, thanks SC but since it is really time consuming to do so, i have to place it behind everything else because itās planned for a new feature in addition to this: http://sof.zumreden.de/forum/attachment.php?aid=349
The scape is seamless. Thought you have the model somewhere.
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That was just a small city I threw together to make a render so I did not uploaded that particular model but if you want it, I can put it up on the server np. Keep in mind thou, that I used like 140 buildings in that scene so the poly count is like 50k.
Btw, I cannot see that page. -
Well, thats a worthfull information, thanks and no, that would be too many polys for what i am going to do, have to make a few blocks than later.
Sorry for the picture here it is again as upload. Didnāt knew about the restrictions of our own forum anymore