Models giveaway
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Just thinking aloud here…
When I see models in drab military colours like camouflage, I wonder whether if in future there will be any military at all, since they have no money and corporations are taking over the space exploration role now.
So how would a cruiser in Branston colours look, taking a hint from his space flight vehicle? Any texturers ready for a laugh and a few hours of fantasy?
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… and from there, given that tourism and flaunting of wealth are in order, the space stations may well be more civilian follies than blocks of functional dwellings. How about a station with suites of space penthouses with huge view panels, and bubble mansions?
Just prompting those with the skills!
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StarTrader wrote:
Just thinking aloud here…So how would a cruiser in Branston colours look
I didnt know Crosse and Blackwell were expanding into space mmmm, space pickle
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… and Heinz Beanz, LIDL Frankfurters…!
Microsuckz?
Google Space Exploration & Mining Corp?
Amazon InterGalactic Trading?
Group4 Security?
Deutschebank…
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:))))))))))))) You guys are onto something with this :)))
Now, if anyone’s interested in a few variations of a low poly battlecruiser:
http://www.solcommand.com/2013/10/ender-battlecruiser.html -
Hey Sol, that is so nice.
Now - put one into Virgin colours and one in Branston pickle colours, and we’ll send a copy of both to Richard, maybe he can think about funding one as his next space project!!
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You mean like this ?
Oh boy I sure hope Richard likes it :)))))) -
Heheheh… Wow!!
Yep, that sure is a superb, great-looking ship there, Sol!!
I would be delighted to put that into a mod, hopefully someone will?
Can’t wait for the Branston pickle, if you feel like it?
That could also lead to a Colman’s mustard one, a Hellmann’s Mayo one, and other hot stuff! rofl
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Its homeword like?
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Now that you mention it, it does seem to fit really well in that game, cool
StarTrader, for the moment I’ll stop at Virgin radio, the others are too extreme :)))))
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Hey guys.
If you have time, I’d really appreciate if you could help me out with a short background story for this model I’m working on. It is a battleship based on the latest XI capital ship concept art from RSI and I will also be texturing it but after I finish some of my other work.
If you feel like helping me out with the story, please feel free to incorporate whatever elements you wish, such as where it was built, who is using it and how, etc., the kind of stuff you usually see in my short stories. -
Sol you never cease to amaze me.
This ship is so much a work of space architecture you should sell it to NASA (or India, or China Space Agencies maybe?) for much more than the FL game earned altogether!
Err… maybe I got carried away there…
But in any case… Hot stuff! - Lime Pickle even!
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Hahaha, cheers mate but I think it’s RSI who should do the selling, it’s pretty much their concept after all
I got really excited when I saw this concept art on their site. It looked so cool yet somewhat easy to make. I think I may make another slightly different version of this model, where I will add some of those other shapes at the bottom, from the concept, but that will be after I make the texture for this one most likely. -
Small update on the model. I changed a bit the engine pods and added a few more details and guns:
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Nice Sol! Reminds me of Black Prophecy. Still can’t believe they screwed that up, was a beautiful game. If only they’d delivered a normal space sim instead of an mmo, would have been such a different story.
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100% agree ! That game was so soooo impressive but that lag made it pretty much unplayable for me
But I believe they might be coming with a SP version after all, guess we’ll have to wait and see if that’s what all this secrecy is about:
http://www.reakktor.com/ -
Are you serious? What have you heard Sol? It makes sense not to waste all those assets, considering space sims are making such a comeback it would seem.
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It’s just chatter that I picked up on mate, that along with the website does make you wonder a bit about what they’re up to, but it might just all be fan dreams
We’ll see. -
meshes…meshes…y no textures