NPC AI fire distance for single player
-
Hello…
Anyone got an idea how to get the NPC to shoot at ships past 1100 meters?
my turbos fire 10k but the NPC stop fireing at 1100 meters.
I have tryed changeing jobblock and the gunblock. cant seem to get it to work. any ideas?
thx
Jer
-
first ofc is makeing their weapons fire longer (lifetime and velocity of projectile section). second, you need either to put in their loadouts a scanner with a longer range (base scanner?) or to edit their usual scanner’s range. the npc does not see you, but you can select a target via the contact list and follow the direction your hud shows. imagine that the npc’s brain work just like this, their scanner is their only way to see something.
-
Gisteron wrote:
first ofc is makeing their weapons fire longer (lifetime and velocity of projectile section). second, you need either to put in their loadouts a scanner with a longer range (base scanner?) or to edit their usual scanner’s range. the npc does not see you, but you can select a target via the contact list and follow the direction your hud shows. imagine that the npc’s brain work just like this, their scanner is their only way to see something.thx bud, that was the ticket.
3/3