Need help with sur
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Push S on you keyboard.
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Freestalker.fr wrote:
Push S on you keyboard.What do you mean? “S” is to view a sur, i know. If you dont understand, i mean that Helloween’s surs has no hole that should be.
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They’re the sur of race gates and nomad hyperspace gate.
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Freestalker.fr wrote:
They’re the sur of race gates and nomad hyperspace gate.I cant pass through. Maybe thery’re wrong modified.
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Mirkha does all of his SURs by hand. Been doing that for a while, too, and is awesome at it
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yes
the process is quite simplei cover the model in 3dsmax
trust me i’m not at all a modeler … i know a couple of things about 3dsmax and the interface, maybe 0.5 % of the software
after that, i import all the boxes in milkshape and i export each one with the msSURExporterV1_1.dll- the sursplicer
- work on the cmp, the same process to put several cmp in one
i’m happy it works, i was confident but ^^ cool
so i’m going back to the bilbringi shipyard now ^^
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TheDvDMan wrote:
It looks SO familliar… ou took the idea from Rise of Legends? Theres some unit that looks like this, but not exactly.Nop, i just decided to make something what i think could be dom’kavash style, cuz i never saw them i created something new.
This is their gunboat from my mod http://www.youtube.com/watch?v=zVwqJwb5R2E -
Looks a bit primitive for a superior species… And its too spiky.
About the texture, I’d prefer to use Nomad rock texture, because originally the Dom’Kavash created the Nomads, so they probably created the structures also.Another topic: I also need an SUR for a dockable base, a Coalition Sleeper Ship. (the model is from Homewold, I just added the Coalition symbol). File is attached.
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A “please” or any hint of appreciation would probably be nice, too, DVDMan…