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another one
built a model with the sur builder .3. besides it doesn’t detect all hits (though some it does and im sure its even on the same part o.o) once there is a collision with e.g. a station the game stops on frame and doesn’t react until i hit my computer to standby, back again and shut down the game via process manager which (the game) until then takes up over 200k of memory.
when i open the spew there are error messages like this```
E:\FL\Scratch\Source\Common\PhyArch.cpp(198) : *** ERROR: Error reading <problem sur=“” filename=“” w=“” directory=“”>. Duplicate part ids: <part ids=“” crc=“”>. Second used.</part></problem>did anyone had a similar problem or could even fix it?