Need help batteship
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absolutely nothing. you only have to refer to an existing file in the value of "cockpit = " and there your turret view tether has to be large enough at least on the z axis. just look at other cockpit files for syntax reference, the parameters are mostly very obvious.
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i changed li_battleship.ini to:
[cockpits]
mesh = cockpits\bretonia\models\br_freighter_cockpit.cmp int_brightness = 0.250000 head_turn = 30, 10 [CockpitCamera] [TurretCamera] tether = 0.000000, 3.000000, 420.000000 yaw_rotate_speed = 2.000000 pitch_rotate_speed = 1.500000 accel_speed = 5 [RearViewCamera] view_position = 0.000000, 80.000000, 540.000000problem stayed
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cockpit = cockpits\liberty\li_dreadnought
You arenāt pointing to the good INI in your shiparch.ini definition. In fact, without the ā.iniā at the end, you arenāt even pointing to an existing file.
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FriendlyFire wrote:
cockpit = cockpits\liberty\li_dreadnoughtYou arenāt pointing to the good INI in your shiparch.ini definition. In fact, without the ā.iniā at the end, you arenāt even pointing to an existing file.
thx, i never forget this help:)
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Gisteron wrote:
iād rather mount a cloaking device to the hpcloak01 hardpoint than a gun. and let the ā, 1ā out at the end as this is what makes the game read it and not the flhook.thx , i get 1 more problem about cargo
cargo li_d is 0
i want change it to 1000
how and which file is it ?
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Hi! Iām a semi self learner and your questions are all stupid. Some tutorial are created for you and you only (itās not ironic), but me too at the begining I thought it was difficult but now I am 16 years old and I understand basical modding.
I think youāre impatient and I understand you but a great modder learn by himself! Noā¦ Iām kidingā¦! Soā¦ Please search before ;), modding Freelancer is very simple, and by the way be more patient and go into inis of other mods, I did this and now I can creat all of I want, When I can do itā¦ ^^
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If he has the english version of FL, itās obvious because whene you buy a thing, it sayes, āloaded into cargo holdā so hold size is the space of cargobay.
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NORT wrote:
Pls can any one help me with [CloakingDevice] ,I have problemwhen i undock i can*t see ship
Iām going to go out on a limb and say it is because itās cloakedā¦so itās working
Do you mean you wish to be cloaked to all else, but able to see your ship? What have you done so far to achieve the effects youāve seen?
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i done with good.ini and weapon_equip with cloak .
code:
weapon_equip :[CloakingDevice] nickname = cloak_fightern ids_name = 1 ids_info = 1 hit_pts = 1000000000 DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp material_library = Equipment\models\hardware.mat HP_child = HPConnect mass = 1 volume = 2 power_usage = 0 cloakin_time = 4 cloakout_time = 4 cloakin_fx = no_cloakeffect01 cloakout_fx = no_cloakeffect01
[Good] nickname = re_package_cloak category = ship hull = rec_hull addon = ge_re_engine_01, internal, 1 addon = rh_elite_power01, internal, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = cloak_fightern, HpCloak01, 1 addon = shield01_mark06_hf, HpShield01, 1 addon = LargeWhiteSpecial, HpHeadlight, 1 addon = SlowSmallYellow, HpRunningLight01, 1 addon = SlowSmallYellow, HpRunningLight02, 1 addon = SlowSmallYellow, HpRunningLight03, 1 addon = SlowSmallYellow, HpRunningLight04, 1 addon = SlowSmallYellow, HpRunningLight05, 1 addon = SlowSmallYellow, HpRunningLight06, 1 addon = contrail01, HpContrail01, 1 addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1
i can*t cloak or uncloak why ??
where is problem ? -
[Good] nickname = re_package_cloak category = ship hull = rec_hull addon = ge_re_engine_01, internal, 1 addon = rh_elite_power01, internal, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = cloak_fightern, HpCloak01, 1 addon = shield01_mark06_hf, HpShield01, 1 addon = LargeWhiteSpecial, HpHeadlight, 1 addon = SlowSmallYellow, HpRunningLight01, 1 addon = SlowSmallYellow, HpRunningLight02, 1 addon = SlowSmallYellow, HpRunningLight03, 1 addon = SlowSmallYellow, HpRunningLight04, 1 addon = SlowSmallYellow, HpRunningLight05, 1 addon = SlowSmallYellow, HpRunningLight06, 1 addon = contrail01, HpContrail01, 1 addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1
That red 1 is not needed!
Source