Scanner detection range of special solars
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Hello
Everybody of you know, that small bases like asteroid-bases and battleships get shown on the radar just 10k before you arrive there.
Other solar types like jumpgates, prisons and big stations will get shown on your scanner more than 100k away.Where can I modify this value?
It seems to be depending on the model size, but prison stations are not so big like rh_battleships, but the prison will get shown on >100k on your scanner.
My goal is to create a big station you get shown just 5k on scanner before you arrive it.
I don’t talk about the distance to register unknow stations on your scanner!
Thanks for ideas!
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Nobody any idea why battleships are not shown after 20k away on your radar but stations like Newark?
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Ah. You have to edit a specific hex adress…
You may ask adoxa for that.
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No need to ask adoxa for the ofset, if you look at the limit breaking 101 wiki page here under the visability section there are lots of offsets.
But if you are two lazy to click the link, then i think this is the one you are after.
10000f freelancer.exe 213EC8 FriendlyFire maximum draw distance for some bases (like battleships)
Ozed
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I would also like this. The hack just posted does indeed work, for seeing the base in the distance. But what I would want is for the base to be clickable in solars in the left hud. The hack does not accomplish that.
Our Destructible Battleships only show up in the hud at 10k.
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It’s the radius in the Level0 VMeshRef of the Root object. If it’s <= 200, the object is removed from the contact list at just under 14K; over 200, it stays (at least for the Battleship Missouri). This was something you should have been able to track down yourself, since you should have noticed that swapping Buffalo and Missouri also swapped the effect. Experiment people! Don’t wait for me to do what you can do yourselves. Tracking down that test in the code, though, can wait a bit longer.
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I think we should have a special forum section called “Ask Adoxa”. I’m taking the piss I know, but it would sure as hell save you a lot of time if you had your own public mail box so to speak, save you having to sort through your fan mail!
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Turns out the distance was already known.
freelancer.exe 0D1750 14000f = range at which an object is no longer "unknown" ~FriendlyFire
If you’d prefer to do it via the radius.
freelancer.exe 213EC4 200f = object with radius (<root .3db="">\Level0\VMeshRef) <= this removed from Contact List after distance at 0D1750 ~adoxa</root>
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Timmy51m wrote:
I think we should have a special forum section called “Ask Adoxa”. I’m taking the piss I know, but it would sure as hell save you a lot of time if you had your own public mail box so to speak, save you having to sort through your fan mail!What about ppl actually try and look for themself rather than cry “plz need hax kthx”?
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Sorry, I should have used capitals “I’M TAKING THE PISS!”. There, it’s clear now
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Timmy51m wrote:
Sorry, I should have used capitals “I’M TAKING THE PISS!”. There, it’s clear nowWell it’s about time!
Fed up with people pissing on MY head and telling me “It’s Just Raining!” lol
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I stole your carrots!
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Thanks for the reply Adoxa! It works fine.