3ds Max users help.
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Modeling and Texturing
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oZed wrote:
Hey,I realise that these models have far too many poly’s for milkshape to inport as a whole but I cannot break the models up because when i import them into blender they are really buggy, probably a bad importer. So can i get you to just re-export them in .obj so i can cut them up in blender and export them in parts for milkshape. Anyway, there is no rush.
Thanks,
OzedI’m sorry, but I don’t have much time. It will be ready tomorrow maby. I may use it also.