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GE Demo Videos And Pics

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  • L Offline
    L Offline
    LancerSolurus
    wrote on global:last_edited_by,
    #6

    Thanks guys, took about 4 days to build both systems and I am quite pleased with the results.

    @ Timmy - I have that program, need to start playing with it. Haven’t figured out how to make height maps with it yet so at this point Im still using Texture Maker 3. Thx for pointing it out though, makes some really nice textures.

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  • N Offline
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    NeXoSE
    wrote on global:last_edited_by,
    #7

    WOW, the video seems very good!

    A small problem: Asteroids at a impossible distance. That’s because of gravity ecffect. 😄

    About texture and scene, now i known LS’s style is: Make it like real. But it’s bit hard to do with any graphic engines, especially for a baby-age engine, my recommendation is (Maybe you don’t agree with this) Universe is dark in real, so just forget real at this point, and make scenes fantastic & beautiful.

    Few days before im searched game for my new Defy Phone, and i found a game named Galaxy On Fire for iPhone, it’s made for phones so have’t complex model and large texture, but it still looks so good: see this image (I like the Sun). And in your game, it’s supported complex model and large texture, so i think you can make more beautiful scenes simplely.

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  • L Offline
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    LancerSolurus
    wrote on global:last_edited_by,
    #8

    Nexose - suggestion - rustran.com - much better translation than google translator

    I really can’t tell what you are trying to say, this gives a much better translation from Russian to English.

    Nice pic btw, haven’t gotten around to the flares yet though…

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  • G Offline
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    Gisteron
    wrote on global:last_edited_by,
    #9

    the mistakes done here are not typical for a translation machine. besides, NeXoSE doesn’t translate from russian 😉

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  • S Offline
    S Offline
    StarTrader Historic Supporter
    wrote on global:last_edited_by,
    #10

    Psst: LS: NexOse is from China, a new continent only recently discoverd by the USA, not an abbreviation for the USSR! heheheheh…

    He just says “C’mon, LS - you can make better scenery and planets than that!”

    What he doesn’t realise is that you are a one-man band, super progger but not a graphic designer.

    <sigh>Keep taking the tablets! :D</sigh>

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  • N Offline
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    NeXoSE
    wrote on global:last_edited_by,
    #11

    Sorry, still learnning english, but you know something is hard to express with a unfamiliar language.

    Actually… spaces textures in the video seems not bad, just the style not fascinating enough.

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  • S Offline
    S Offline
    StarTrader Historic Supporter
    wrote on global:last_edited_by,
    #12

    NexOse - your English is much better than my Chinese, so stop hiding!

    We can see exactly what you mean, and it is not encouraging to LS.

    So - ssshhhh!!!

    Don’t say any more, let him do his magic in peace!

    I bet you can’t do either better graphics nor program a new engine - so… ssshhhhh!!!

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  • L Offline
    L Offline
    LancerSolurus
    wrote on global:last_edited_by,
    #13

    It’s fully moddable so you will have a chance to make it look like you want it.

    BTW, the asteroid field around the planet is well within a normal diameter, it’s 122 km across, smaller than the diameter of Jupiter (143 km). The asteroid belt is 1.2 billion km across as a size comparison.

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  • S Offline
    S Offline
    StarTrader Historic Supporter
    wrote on global:last_edited_by,
    #14

    Stop feeling you have to justify it LS - carry on, I think it’s great! 😎

    PS - I can’t count a million, let alone a billion!
    It’s all paper money anyway! :lol:

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  • N Offline
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    NeXoSE
    wrote on global:last_edited_by,
    #15

    StarTrader wrote:
    Stop feeling you have to justify it LS - carry on, I think it’s great! 😎

    PS - I can’t count a million, let alone a billion!
    It’s all paper money anyway! :lol:

    Let’s be lovely, i’m stoped :-D.

    I’m still distrusting my photoshop skill, if not i can try to make some starsphere texture for you LS, i don’t know did you like my style (like this)…

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  • S Offline
    S Offline
    StarTrader Historic Supporter
    wrote on global:last_edited_by,
    #16

    I’m always lovely - I’m a rabbit! 😎

    But watch my claws sometimes. 😄

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  • L Offline
    L Offline
    LancerSolurus
    wrote on global:last_edited_by,
    #17

    @ ST - Hehe, as long as he isn’t being a jacka** I don’t mind answering his questions. For someone whom hasn’t ever played the game he has had valid questions, they may be moot but still valid 😛 , almost every last thing in GE is scripted in plain text files making it fully moddable.

    @Nexose - if you could give the skyspheres a bit more randomness, yes they would be useful. Several systems in the game will be within nebulas and the background should match. If you want to submit content it is best to register on the GE site and apply for a new dev position.

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  • S Offline
    S Offline
    StarTrader Historic Supporter
    wrote on global:last_edited_by,
    #18

    I’m thinking to change my avatar to a crocodile.

    Maybe a furry one - that will keep the “facetious” aspect.

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  • N Offline
    N Offline
    NeXoSE
    wrote on global:last_edited_by,
    #19

    LancerSolurus wrote:
    if you could give the skyspheres a bit more randomness, yes they would be useful. Several systems in the game will be within nebulas and the background should match. If you want to submit content it is best to register on the GE site and apply for a new dev position.

    That starsphere is for my New New York, location at the center of a ice nebula. i need it looks bit massive.

    And randomness? I’m not clear with this… you mean you need more cloud cluster? That’s not in my original plan, but i can try to add some, but maybe tomorrow or later.

    Hey, you know all things i done this for my mod at original, but the time so far i don’t how soon i can done that one, maybe i can make my starsphere open to you so you can get it optionally?

    Maybe you think my starsphere not good enough, actually i’m still learning photoshop too, but i know some guys here can did that better than me, if they be willing to support to you by content donation, your game will get more beautiful & fascinating. You really need to think about content donation. As i know an other game named Infinitely is running so happy in this mode.

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  • S Offline
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    SolCommand
    wrote on global:last_edited_by,
    #20

    NeXoSE wrote:
    You really need to think about content donation. As i know an other game named Infinitely is running so happy in this mode.

    Hey Nexose, just noticed the thing you said about Infinity and I had to stop by and clarify things a bit. A wile ago, the dev from Infinity came out with a news release that shocked the entire community. It seems that most, if not all content, made for that game in the past 5 years (which is hundreds of really good models) may not be used in the game because of various reasons (last minute change in model stats requirements and some new “paperwork” changes). So, right now, as it seems, things in Infinity are anything but good and frankly, after 5 years, or more, since this game is in production I really would’ve expected more to be done on it by now … except a tech demo video which frankly is not really that outstanding. To be realistic, Infinity has probably under 10% chances of ever being finished and released as the game it’s advertised to be. The whole project actually revolves around the fact that the dev needs to attract attention on his game engine so he’ll end up on selling it, that’s it, I don’t think he’s ever wanted to actually make the game, it was all just a cover story to attract possible buyers for his Novae (or whatever name) game engine.
    Compared to it, GE project is developing far better and faster and it will actually get released at some point in space and time.
    Sorry to all Infinity fans here if I trashed the game a bit with my reply but that’s how things are and you can see it also for yourself if you go and read their forums.

    Going back on-topic now 🙂

    GE is currently pre-alpha stage so LS is just testing a lot of ideas to see what can actually be integrated in the game and how. Once he’s done with the testing and implementing phase, only then can he really start working on making the game eye-candy. As it stands now, all graphics are as “default” as they can get and all vids posted by him are just to show off possible features of the game, so commenting on the graphics quality right now really has no meaning hehe. Now, good comments would be those about possible features we’d all like to see implemented in the game. I’ve already spammed him on Skype with such suggestions so I’m not gonna spam this topic also … but you can and should do it 🙂

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  • N Offline
    N Offline
    NeXoSE
    wrote on global:last_edited_by,
    #21

    SolCommand wrote:
    GE is currently pre-alpha stage so LS is just testing a lot of ideas to see what can actually be integrated in the game and how. Once he’s done with the testing and implementing phase, only then can he really start working on making the game eye-candy. As it stands now, all graphics are as “default” as they can get and all vids posted by him are just to show off possible features of the game, so commenting on the graphics quality right now really has no meaning hehe. Now, good comments would be those about possible features we’d all like to see implemented in the game. I’ve already spammed him on Skype with such suggestions so I’m not gonna spam this topic also … but you can and should do it 🙂

    Bad to see Infinitely decided to do this, that really hit a lot of people. I did a little swear few years before, that’s I will not touch any other mod and game until my mod finished. I stoped get any news, stoped play any mod except my etc, so my info is outdated.

    About graph, thank you for give this detail to make me know what’s LS doing. And looks i don’t have to complaining about graph… But except that, i don’t know anyother stuff i have to complaining especially he refused my first suggest to use database to save game data.

    I have lot’s of idea for a game, something already done by other people in their mod like Cloaking system, Wings system, Lansquenet, Clans, Bounty system. something not yet, like:

    About ship

    • Factory ship - A kind of ship can producting synthetic or equipment. It’s need mineral, commodity and/or component as material, pilot must have right ship and right blueprint to product stuffs they want.

    • Exploration ship - A kind of ship can track Optical Signal (Sent by a star far far away form here), and jump to that orientation to exploration it (In server side, it’s will create full new system with random parameter).

    • Colony ship - If Exploration Ship found a new system, A clan can use Colony Ship to colonize that area, and Colony Ship will can be a basic station when the system colonized.

    • Lifter ship - Large ship like transport cannot land on planet because too heavy, if they want to goods in exchange, they will need lifter or go to wait public goods elevator.

    • Repair ship - Use to fix large ship if shipyard or large station not near by.

    • Drones - Use to fight, mining, investigate and surveillance.

    About mineral

    4 kind of mineral: ore, organism, gas, liquid.

    Ore - Various kinds of metal and general mineral.
    Organism - Microorganism and bacterium.
    Gas - Go ask GMG.
    Liquid - Not frozen liquid.

    • Ore is basis of mineral, almost all metal can be refine from it.

    • Organism is a kind of biocatalysis, to purify chemical substance form Ore, Liquid and Gas.
      And if you have a Plantation Station, some organism can be use to make food, and other goods. If you have a gas station, organism can be use to production advanced gas fuel.

    • Gas include oxygen, fuel gas etc. Gas mainly use as synthetic agent, for EXP: Some kind of gas + some kind of liquid can be use to make oxygen.

    • Liquid is a kind of fluid material. Mainly use for solvent in production.

    If you don’t have production station, you can feel free to sell it in other people’s/NPC’s station which they gives best price.

    I’m paused now, guys, do you like above?

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  • S Offline
    S Offline
    SolCommand
    wrote on global:last_edited_by,
    #22

    Yeah, it was a time when I thought Infinity would be some sort of EVE Online on steroids, but that impression is long gone, especially with the latest dev press release. Too bad 😞

    I for one kinda like all the ideas you wrote. Most of them I have thought about them already too, however the one with the “colony ship” is really cool and it opens quite a number of possible new game mechanics and story missions. :pint:

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  • L Offline
    L Offline
    LancerSolurus
    wrote on global:last_edited_by,
    #23

    This demostrates the completed weather system. It also shows the new walking code, new sky shader and the off-screen targets. Enjoy 😛

    Click on my Youtube profile link if you can’t view the video.

    [wmp=640,480]http://www.galaxyempire.com/Video/WeatherSystem.wmv[/wmp]

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  • D Offline
    D Offline
    DwnUndr
    wrote on global:last_edited_by,
    #24

    Coming along well 🙂

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  • N Offline
    N Offline
    NeXoSE
    wrote on global:last_edited_by,
    #25

    LancerSolurus wrote:
    This demostrates the completed weather system. It also shows the new walking code, new sky shader and the off-screen targets. Enjoy 😛

    Click on my Youtube profile link if you can’t view the video.

    Is that’s my cloud? LOL

    still want to know that happen to my model. It’s passed?

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