Question about factions
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It relates to the group you are initially assigned by the mod. In vanilla freelancer (and most mods that never changed it) you will be co_ic_grp. You can check this in NewCharacter.ini here:
[Faction]
nickname = new_player
rep_group = co_ic_grp
base = Li01_01_Base
Package = ge_fighter
Pilot = trentIn vanilla freelancer, you will have the word ‘Navy’ in front of your name and that rep group flashing green at the bottom of your F8 menu. This is because of initialworld.ini here:
[Group]
nickname = co_ic_grp
ids_name = 196866
ids_info = 66193
ids_short_name = 196915
rep = 0.91, li_n_grp
rep = 0.91, li_lsf_grp
rep = 0.65, li_p_grp
rep = 0.65, br_n_grp
rep = 0.65, br_p_grp
rep = 0, ku_n_grp
rep = 0, ku_p_grp
rep = 0, rh_n_grp
rep = 0, rh_p_grp
rep = 0, co_alg_grp
rep = 0.65, co_be_grp
rep = 0, br_m_grp
rep = 0.65, co_nws_grp
rep = 0.91, co_hsp_grp
rep = 0.91, co_ic_grp
rep = 0, co_khc_grp
rep = 0.65, co_kt_grp
rep = 0, rh_m_grp
rep = 0.91, co_me_grp
rep = 0.91, co_ni_grp
rep = 0.91, co_os_grp
rep = 0.65, co_rs_grp
rep = 0.65, co_shi_grp
rep = 0.91, co_ss_grp
rep = 0, co_ti_grp
rep = 0.91, co_vr_grp
rep = 0, fc_bd_grp
rep = 0, fc_b_grp
rep = -0.3, fc_c_grp
rep = -0.3, fc_fa_grp
rep = 0, fc_g_grp
rep = 0, fc_gc_grp
rep = -0.3, fc_h_grp
rep = -0.3, fc_j_grp
rep = -0.65, fc_lh_grp
rep = -0.3, fc_lr_grp
rep = -0.3, fc_lwb_grp
rep = -0.3, fc_m_grp
rep = -0.65, fc_ou_grp
rep = -0.3, fc_rh_grp
rep = 0, fc_or_grp
rep = -0.3, fc_u_grp
rep = -0.3, fc_x_grp
rep = 0, gd_gm_grp
rep = 0, fc_uk_grp
rep = -0.65, fc_n_grp
rep = 0.91, fc_ln_grp
rep = 0, fc_kn_grp
rep = 0, fc_rn_grp
rep = 0, fc_ouk_grp
rep = 0, fc_q_grp
rep = 0, fc_f_grp
rep = 0, gd_im_grp
rep = 0, gd_z_grp
rep = 0, gd_bh_grpThe way the name in space works is the HIGHEST value from the top of the list assigns the name. In this case, it is 0.91 rep from li_n_grp, Navy.
Note that once a new player joins the server, the initial world no longer has any function, it was simply used to build the players save game file which now resides on the server. It is this file that needs to be edited to change a players rep and space name.
If you are going to build a complex mod like the UnderVerse, then some prior planning will make rep edits a breeze. A nightmare if you don’t do it.
The UV has 5 player factions and admins. We do not use the 1.0 hack mentioned below, we rep edit with FLAC. So, place the faction names you will use for players and admins first in the list and they won’t ever be accidentally changed to an npc faction if the player goes hard green with them.
You can also use an exe hack to make the max rep 1.0 in value.
Important…you should make this list match your entries in mpnewcharacter.fl and newplayer.fl so you don’t bodge the whole thing, heh.
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DwnUndr
Your information is correct about the Newplayer, but for multiplayer the part of the reputation was commented out with ; in the mpcharacter.fl file. So there is in vanilla no start faction.
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i did that years ago in the order mod all of the players on my server had the order on theyre rep. but if i am not mistaken on shattered worlds server. if you work for bounty hunters or for any other guild for a long time you become a bounty hunter. can i replicate that and use it for open single player? thats the question.
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rsabatino wrote:
ok come to think of it that is true but the project i am working on can be played on both. i am using the open single player to test the mod. since i dont have a spare computer to run a test server at the moment.Afaik you can run a server and login to it as a player on the same computer.
That still doesn’t enable you to see yourself flying around I guess
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