Mine levels
Locked
Coding
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not to sure honestly, tho couldnt you make a gun appear to be a mine and act like one? (has anyone tried making a gun shoot mines for example lol)
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Maybe 1st try to just add a “hp_gun_type” to the [MineDropper].
If it mounts only in the assigned slot, “steal” a gun or turret class
and use that as your new mine class.Besides I d suppose, it’s just the orientation of HpFire in the
model of the [MineDropper], which makes it fire backwards.