Texture issues (Fixed, nothing to see here >_>)
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Was working on a little side project, and had some problems with textures. Had a similar problem while working on FL10K, but it was a simple vertical flip job on the textures to get it fixed (besides making it more difficult to hardpoint. ). This hasn’t worked here, I also tried flipping horizontally.
With my three (the third being checking FLSpew, came up empty) troubleshooting ideas out the window, I pose the problem to those more learned than me, in the hopes that they can enlighten me so I don’t have to come round botherin’ again.
Picture of in game and HardCMP (How it is meant to look) for comparison, albeit in a slightly different perspective.
Thanks for your time!
Oh and, kudos to anyone who guesses where the ship is from! (And a D:< if you only guess that and don’t help. :l )
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No Pics Bob
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I’m really just very slow tonight apparently.
I cannot beleive I actually just forgot to save the mat in utfeditor.
I redid -everything- trying to fix it, and when I finally give up UTF Editor says quite calmly ‘Changes not saved, would you like to save?’.Bugger.
Anyway, problem solved, it WAS just a vertical flip issue, I hate myself so much right now.
Attached is the pics for kicks and minigame anyway.
(I think forum cuts them so right click>view image or whatever it is in your browser)
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Why did you have to flip them, you’re not using tga are you? If so, convert them to dds my man, no flipping required and the file size is a hell of a lot smaller.
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Oh really?
I’ll try it with the next ship, thanks.