Lootable fields how do i make more loot ?
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question sounds stupid but i have been wondering about this for awhile. how do i make more loot come out of the asteriods like silver water that stuff. instead of only getting one pieace i want to maybe get 5 pieaces.
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In the asteroid ini file look for a section of code (usually at the bottom) that looks like this
[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_coal
asteroid_loot_commodity = commodity_hydrocarbons
dynamic_loot_container = lootcrate_ast_loot_coal
dynamic_loot_commodity = commodity_hydrocarbons
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 1
asteroid_loot_difficulty = 30
dynamic_loot_difficulty = 2Play around with the loot difficulty numbers, I can’t recall if increasing the number improves loot drops or not.
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hey thanks much
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dynamic_loot_count = 1, 1//range of drop quantity 1-1, 1 will drop. change to 1, 30 and you get a quantity in the range 1-30
asteroid_loot_difficulty = 30// percentage chance of drop
dynamic_loot_difficulty = 2// percentage chance of drop -
yeah it works very good thanks. i appreciate the help guys.
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Additional info: IIRC that has to be client side. Depending on your anti-cheat setup, it may need to be on both but it’s client side primarily. No?
Think of the old cloak mods and how they worked.
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no this is not for server use. i strictly play open single player right now. i am working on a mod its more personal than anything. i changed the apperance of zone 21 to be a junk field and but bases in alaska and made juneau dockable sells stuff and ships and other bases prison base mitchell sells stuff also. its going to be called the alaska expansion mod. also alaska is now all full of ice instead of those nomad sticks.
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I hate those nomad sticks…
Not because of anything other than the fact that I think they should do much more damage on impact than any regular asteroid and I can’t change it.
8/8