Chris Robert's FL sequel?
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Wow!! I’m stoked! I just hope it’s not some Xbox exclusive crap
Looking at this: http://www.reddit.com/r/gaming/comments/zbzah/this_game_needs_a_sequel/
What is this: http://robertsspaceindustries.com/
(Edit: earlier today the countdown wasn’t up, just an unfinished site with some spaceship concept art and a couple of test blog posts)It tastes like a PR thing hah
/edit:
haha, nice trivia from the reddit thread:
A year or so ago I was at an autograph convention in Burbank and Ian Ziering was there doing autographs - mostly for dancing with the stars. I brought in 2 things I wanted him to autograph - my copy of Freelancer (he was the voice of Trent) and my copy of Savate starring Olivier Gruner. Saving a bit of money, I asked him what he would perfer to autograph. He went for Savate because he really liked Gruner (who doesn’t?!?!) - but was flummoxed about Freelancer and confessed he never played it or even heard his voice back.
I assured him the game was amazing. -
You’re not the only one. Also, this
http://www.reddit.com/r/gaming/comments/zbzah/this_game_needs_a_sequel/c63hcra
Aww, I was on the dev team for this game. I was laid off before it shipped though, my name was moved from Software Test Manager to “Special Thanks” credit. I felt robbed, but man that was the best test group ever. Mark, Jamie, and Nigel especially. That game went through so many redesigns in the last 6 months. At that point it was “Get this #$%% done, or else”. I think it came out pretty damn good. Props if you found the monkey planet. At least I think that’s what it was.
Working in Austin was AMAZING. If you’re in game development and a developer from Austin calls you, don’t think, just go.
Edit: It should be noted that Chris Roberts worked very little on this game. I guess from what I can see on Wikipedia he was definatly visable on the press side, but I think he has a brother that did a decent amount of work from time to time (think, executive producer capacity). I can’t recall ever meeting Chris though when working on this game.
I love hearing from the people who worked on FL.
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Cannon wrote:
Chris Robert’s linked in profile indicates that http://cloudimperiumgames.com/ is his skunkworks project.This site has appeared http://robertsspaceindustries.com/start/ … 6 days to go and I pulled this image from it
It gives me some hope since design and font kinda reminds me of FL.
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I always wish, on reading from somebody from DA’s team, that they’d go “Oh by the way, here’s a copy of the source I had lying around on an old hard drive”.
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I have some info on good authority:
The game will be a high end PC only game which will rly push current hardware to its limit.
It should make FL/Wing Commander fans very happy especially if you remember what FL should have looked like before it was bought by MS.
The full announcement will be in October but it will be still worth to have a look at robertsspaceindustries.com on Sept 10th (when the countdown hits 0).
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So it seems like the nearly dead hopes of a worthy Freelancer sequel is still alive? Very good!
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So excited
Well, that footer was also used here http://virtuousgiant.com which may be a Chris Roberts website/project?
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Hi guys and gals. New to the site but a very old hand at space games. I want to thank Cannon and others for the valuable info on this thread. I’ve totally posted this on my spacey game blog and have given everyone full credit. Thanks so much for bringing this to people’s attention, especially mine! Can’t WAIT to see what’s in store for us.
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Found your blog!
http://www.spacegamejunkie.com/news/chris-roberts-spacey-game-works/
Also the post that lead you to us.
http://www.quartertothree.com/game-talk/showthread.php?p=3212258#post3212258
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Hah, countdown ends Midnight tonight my time, how perfect.
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Really?
That’s… Cheap.
And sort of misleading xD -
8 hours to go! may the gods of games give us what we hope for!